Show QR Code with a link to this game setup

Setup for 6 Player a Game of Argent: The Consortium

Originally generated on 8/19/2019 8:27:35 PM
A direct link to this setup is https://www.BoardgameHelpers.com/ArgentTheConsortium/LoadGame.aspx?id=$2a$04$siDfpQwe4P/6LA2S9i1fmO

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games
Random configuration.
B sides only.
Scenario: No Scenario

Player Setup

Seat 1 (Starting player) Seat 2 Seat 3 Seat 4 Seat 5 Seat 6 (Last player, first to draft)
Player 2 Player 6 Player 5 Player 4 Player 3 Player 1
Mysticism - Side B
Jesca Renetton
Jesca Renetton
Divinity - Side B
Monad Riverime
Monad Riverime
Technomancy - Side B
Riflam Lenshear
Riflam Lenshear
Planar Studies - Side B
Lavanina
Lavanina
Natural Magick - Side B
Mannheim Wildern
Mannheim Wildern
Department of Students - Side B
Jion Erjon
Jion Erjon
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Mysticism Mages
3x Drafted Mages
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Divinity Mages
3x Drafted Mages
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Technomancy Mages
3x Drafted Mages
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Planar Studies Mages
3x Drafted Mages
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Natural Magick Mages
3x Drafted Mages
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Neutral Mages
3x Drafted Mages
1x Merit Badge

University Setup

Council Chamber [Side B] (1, 1) Training Fields [Side B] (1, 2) Great Hall [Side B] (1, 3) University Tavern [Side B] (1, 4) Student Store [Side B] (1, 5)
Adventuring [Side B] (2, 1) Infirmary [Side B] (2, 2) Synthesis Workshop [Side B] (2, 3) Astronomy Tower [Side B] (2, 4) Library [Side B] (2, 5)
Research Archive [Side B] (3, 1) Guilds [Side B] (3, 2) Catacombs [Side B] (3, 3) Courtyard [Side B] (3, 4) Chapel [Side B] (3, 5)

Room Activation Sequence

Rooms activate from top to bottom with the regular spot activating before its shadow counterpart.
Immediate rooms do not activate; you take the spot's action immediately when placing a mage.

Council Chamber (B)   >>>   Training Fields (B)   >>>   University Tavern (B)   >>>   Student Store (B)   >>>   Adventuring (B)   >>>   Synthesis Workshop (B)   >>>   Astronomy Tower (B)   >>>   Library (B)   >>>   Research Archive (B)   >>>   Catacombs (B)   >>>   Courtyard (B)

Remove these Components

None

Mage Powers

Divinity - Side B
Monad Riverime
Natural Magick - Side B
Mannheim Wildern
Sorcery - Side B
Rihki Kanhamme
Mysticism - Side B
Jesca Renetton
Planar Studies - Side B
Lavanina
Technomancy - Side B
Riflam Lenshear

Other Setup

Layout the Starting Player Bell Tower card and 5 random Bell Tower cards face up.
Starting Player
Bell Tower Card
Face-up
Bell Tower Card
Face-up
Bell Tower Card
Face-up
Bell Tower Card
Face-up
Bell Tower Card
Face-up
Bell Tower Card
Starting Player<br />Bell Tower Card
Face-up<br />Bell Tower Card X
Face-up<br />Bell Tower Card X
Face-up<br />Bell Tower Card X
Face-up<br />Bell Tower Card X
Face-up<br />Bell Tower Card X
Layout 3 random Spell cards face-up.
Face-up Spell Card Face-up Spell Card Face-up Spell Card
Face-up Spell Card X
Face-up Spell Card X
Face-up Spell Card X
Layout 3 random Vault cards face-up.
Face-up Vault Card Card Face-up Vault Card Card Face-up Vault Card Card
Face-up Vault Card Card X
Face-up Vault Card Card X
Face-up Vault Card Card X
Layout 5 random Supporter cards face-up.
Face-up Supporter Card Face-up Supporter Card Face-up Supporter Card Face-up Supporter Card Face-up Supporter Card
Face-up Supporter Card X
Face-up Supporter Card X
Face-up Supporter Card X
Face-up Supporter Card X
Face-up Supporter Card X
Stack Rounds Cards 1-6 in order.Round cards   6th Round  
Layout the 6 Synthesis Treasure cards face-up.
Synthesis Treasure
Sacred Shield
Synthesis Treasure
Vanishing Staff
Synthesis Treasure
Lightning Totem
Synthesis Treasure
Hourglass of Fate
Synthesis Treasure
Sword of Flame
Synthesis Treasure
Endless Well of Mana
Synthesis Treasure<br />Sacred Shield
Synthesis Treasure<br />Vanishing Staff
Synthesis Treasure<br />Lightning Totem
Synthesis Treasure<br />Hourglass of Fate
Synthesis Treasure<br />Sword of Flame
Synthesis Treasure<br />Endless Well of Mana
Layout the Archmage's Staff Spell card (Side B).
Also, add the Archmage's Staff Consortium Voter card before dealing out face-down voters.
Archmage's Staff - Side B Owner of Archmage's Staff
Archmage's Staff - Side B
Owner of Archmage's Staff
Setup Consortium Voters
1. Include and/or exclude certian voters first (see above).
2. Layout the indicated face-up voter(s).
3. Shuffle the remaining voters and layout 10 more face-down.
Face-up
Most Influence
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-up<br />Most Influence
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-up
Most Supporters
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-up<br />Most Supporters
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card

Board Stats