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Setup for 4 Player a Game of Quest for El Dorado

Originally generated on 3/19/2023 11:37:49 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=06a667b042b24c46a79ac5ac6e396744

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name:
Tiles Needed: Base, Heroes & Hexes
Number of Tiles: 9
Map Traverse Score: 2,268
Difficulty: Difficult
Map Difficulty Score: 86.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Blue Player 3 - White Player 4 - Yellow Player Number T Rubble V X Q D O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 185 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - T 180° (3x) 525 37 6 6 3 2 9 1 0 10 0 0 0
3 Tavern - Rubble 0° (0x) 3 3 0 0 0 0 0 0 3 0 0 0 0
4 Hex Map - V 60° (1x) 438 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - X 180° (3x) 483 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - Q 120° (2x) 104 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - D 60° (1x) 340 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - O 300° (5x) 190 16 3 2 3 0 4 0 4 0 0 0 0
9 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 2,268 223 83
37%
58
26%
12
5%
6
3%
26
12%
4
2%
10
4%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Difficulty
Rating
1 Starting - B (0, 0) 180° (3x) 120° 5
2 Hex Map - T (548, -156) 180° (3x) 0°, 120° 14
3 Tavern - Rubble (548, 194) 0° (0x) - -
4 Hex Map - V (1096, -312) 60° (1x) 180° 11
5 Hex Map - X (1231, -855) 180° (3x) 180° 13
6 16 Space Strip - Q (1112, -1361) 120° (2x) 180° 6
7 Hex Map - D (902, -1872) 60° (1x) 120° 9
8 16 Space Strip - O (1286, -1988) 300° (5x) 210° 11
9 Ending - Water (1126, -2274) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 4 6
2 T → Rubble Hex Map - T Tavern - Rubble 180° 6 7
3 T → V Hex Map - T 120° Hex Map - V 300° 5 7
4 V → X Hex Map - V 180° Hex Map - X 5 11
5 X → Q Hex Map - X 180° 16 Space Strip - Q 4 9
6 Q → D 16 Space Strip - Q 180° Hex Map - D 3 8
7 D → O Hex Map - D 120° 16 Space Strip - O 300° 5 12
8 O → Water 16 Space Strip - O 210° Ending - Water 60° 3 7