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Setup for 4 Player a Game of Quest for El Dorado

Originally generated on 3/31/2023 4:17:23 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=40c42c17428940ed8c47c6303b9eeb6e

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 321
Difficulty: Very Difficult
Map Difficulty Score: 276.3

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number T X V C Q Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
8 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 321 207 67
32%
57
28%
6
3%
6
3%
31
15%
4
2%
12
6%
21
10%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - T (318, -546) 300° (5x) 180°, 60° 75.0
3 Hex Map - X (635, -1089) 300° (5x) 240° 69.0
4 Hex Map - V (272, -1556) 180° (3x) 240° 73.0
5 Hex Map - C (-91, -2023) 60° (1x) 240° 41.0
6 16 Space Strip - Q (-480, -2142) 240° (4x) 210° 26.0
7 Ending - Water (-507, -2427) 210° (4x) - -
8 Tavern - Sand (618, -368) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 1 2
2 T → X Hex Map - T 180° Hex Map - X 1 2
3 X → V Hex Map - X 240° Hex Map - V 60° 3 7
4 V → C Hex Map - V 240° Hex Map - C 60° 3 6
5 C → Q Hex Map - C 240° 16 Space Strip - Q 60° 7 10
6 T → Sand Hex Map - T 60° Tavern - Sand 240° 4 7
7 Q → Water 16 Space Strip - Q 210° Ending - Water 60° 3 6