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Setup for 4 Player a Game of Quest for El Dorado

Originally generated on 5/29/2023 10:50:08 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=547bed78967541a181dd00bc91229889

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 418
Difficulty: Difficult
Map Difficulty Score: 206.3

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number D V T X R J Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
3 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 418 244 84
34%
61
25%
14
6%
7
3%
36
15%
6
2%
12
5%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - D (455, 311) 0° (0x) 0°, 120° 68.0
3 Hex Map - V (502, 854) 180° (3x) 73.0
4 Hex Map - T (458, 1397) 60° (1x) 300° 75.0
5 Hex Map - X (2, 1709) 120° (2x) 300° 69.0
6 16 Space Strip - R (-340, 1905) 300° (5x) 300° 33.0
7 Hex Map - J (-725, 2021) 0° (0x) 330° 58.0
8 Ending - Water (-910, 2343) 330° (6x) - -
9 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 7 9
2 D → V Hex Map - D Hex Map - V 180° 4 10
3 V → T Hex Map - V Hex Map - T 180° 5 11
4 T → X Hex Map - T 300° Hex Map - X 120° 7 11
5 D → Rubble Hex Map - D 120° Tavern - Rubble 300° 6 9
6 X → R Hex Map - X 300° 16 Space Strip - R 120° 6 13
7 R → J 16 Space Strip - R 300° Hex Map - J 120° 5 8
8 J → Water Hex Map - J 330° Ending - Water 180° 3 6