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Setup for 4 Player a Game of Quest for El Dorado

Originally generated on 3/31/2023 9:11:33 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5759f95f875145c3b2502ef0f4e22e72

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4

Map Name: Run Through the Jungle

Source Name: BGG User 1qwerty - Set 2
Is Valid: Yes
Number of Tiles: 9 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 414
Difficulty: Moderate
Map Difficulty Score: 163.9

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number C E K R J H N Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 60° (1x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
3 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
5 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
7 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 414 278 126
45%
49
18%
8
3%
5
2%
58
21%
6
2%
26
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 60° (1x) 38.0
2 Hex Map - C (47, 543) 300° (5x) 42.0
3 Hex Map - E (3, 1086) 60° (1x) 300° 71.0
4 Hex Map - K (-499, 1320) 240° (4x) 240° 62.0
5 16 Space Strip - R (-750, 967) 60° (1x) 180°, 240° 33.0
6 Hex Map - J (-629, 456) 60° (1x) - -
7 Hex Map - H (-1132, 846) 180° (3x) 180° 60.0
8 Hex Map - N (-1179, 303) 300° (5x) 150° 49.0
9 Ending - Jungle (-994, -19) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B Hex Map - C 180° 7 8
2 C → E Hex Map - C Hex Map - E 180° 7 8
3 E → K Hex Map - E 300° Hex Map - K 120° 5 8
4 K → R Hex Map - K 240° 16 Space Strip - R 60° 4 7
5 R → J 16 Space Strip - R 180° Hex Map - J 4 5
6 R → H 16 Space Strip - R 240° Hex Map - H 60° 5 10
7 H → N Hex Map - H 180° Hex Map - N 7 11
8 N → Jungle Hex Map - N 150° Ending - Jungle 3 6