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Setup for 4 Player a Game of Quest for El Dorado

Originally generated on 6/4/2023 6:21:18 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5d7a5b0868634ea1b96827f90442a7ef

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 294
Difficulty: Easy
Map Difficulty Score: 95.9

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number M C J K Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 294 188 92
49%
29
15%
10
5%
4
2%
27
14%
5
3%
21
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - M (502, -234) 240° (4x) 180° 91.0
3 Hex Map - C (546, -777) 60° (1x) 180° 41.0
4 Hex Map - J (499, -1320) 180° (3x) 180° 58.0
5 Hex Map - K (543, -1863) 180° (3x) 210° 62.0
6 Ending - Jungle (358, -2185) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 4 8
2 M → C Hex Map - M 180° Hex Map - C 5 6
3 C → J Hex Map - C 180° Hex Map - J 7 9
4 J → K Hex Map - J 180° Hex Map - K 7 10
5 K → Jungle Hex Map - K 210° Ending - Jungle 60° 3 8