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Setup for 4 Player a Game of Quest for El Dorado

Originally generated on 5/21/2023 1:25:24 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a4e1ee0f006d4992964574d67f39ced4

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 411
Difficulty: Difficult
Map Difficulty Score: 189.5

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
A Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number M G O L R F Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 411 220 108
49%
23
10%
23
10%
5
2%
35
16%
9
4%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - M (409, 389) 120° (2x) 60° 91.0
3 Hex Map - G (910, 622) 0° (0x) 300° 69.0
4 16 Space Strip - O (567, 1049) 240° (4x) 300° 38.0
5 Hex Map - L (139, 1318) 120° (2x) 69.0
6 16 Space Strip - R (-42, 1708) 0° (0x) 33.0
7 Hex Map - F (-225, 2096) 60° (1x) 330° 69.0
8 Ending - Water (-410, 2418) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 60° Hex Map - M 240° 5 6
2 M → G Hex Map - M 60° Hex Map - G 240° 5 6
3 G → O Hex Map - G 300° 16 Space Strip - O 120° 3 4
4 O → L 16 Space Strip - O 300° Hex Map - L 120° 4 6
5 L → R Hex Map - L 16 Space Strip - R 180° 4 7
6 R → F 16 Space Strip - R Hex Map - F 180° 4 6
7 F → Water Hex Map - F 330° Ending - Water 180° 3 6