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Setup for 2 Player a Game of Quest for El Dorado

Originally generated on 5/27/2023 1:44:30 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e57e857c21f447658038774f708a2fc0

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4

Map Name: Get Out of My Way!

Source Name: BGG User 1qwerty - Set 1
Is Valid: Yes
Number of Tiles: 8 tiles
Map Traverse Score: 351
Difficulty: Difficult
Map Difficulty Score: 191.9

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number K N G J P C Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
5 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 351 241 111
46%
46
19%
5
2%
4
2%
48
20%
5
2%
22
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - K (547, 155) 180° (3x) 60° 62.0
3 Hex Map - N (910, 622) 0° (0x) 49.0
4 Hex Map - G (1139, 1165) 0° (0x) 300° 70.0
5 Hex Map - J (545, 1243) 180° (3x) 180° 59.0
6 16 Space Strip - P (271, 853) 0° (0x) 240° 26.0
7 Hex Map - C (-232, 697) 300° (5x) 270° 42.0
8 Ending - Jungle (-602, 697) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 5 9
2 K → N Hex Map - K 60° Hex Map - N 240° 3 5
3 N → G Hex Map - N Hex Map - G 180° 3 4
4 G → J Hex Map - G 300° Hex Map - J 120° 1 2
5 J → P Hex Map - J 180° 16 Space Strip - P 3 7
6 P → C 16 Space Strip - P 240° Hex Map - C 60° 4 5
7 C → Jungle Hex Map - C 270° Ending - Jungle 120° 3 6