Setup for 2 Player a Game of Argent: The Consortium

Originally generated on 11/23/2021 12:17:56 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/ArgentTheConsortium/LoadGame.aspx?id=97fb243c98184848820f5c03be044bba

Like BoardGameHelpers.com? Then buy the microbadge on BGG! If I see it displayed under your avatar, I'll refund you the 8gg!

Login to save this setup to My Games
Balanced configuration.
A sides only.
Scenario: 2-Players, 6-Rooms + Summer Break

Player Setup

Seat 1 Seat 2
Player 2 Player 1
Technomancy - Side A
Sophica Sentavra
Sophica Sentavra
Sorcery - Side A
Larimore Burman
Larimore Burman
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Technomancy Mages
2x drafted mages (Summer Break)
Starting Items
5x IP
1x Mark
2x Intelligence
2x Wisdom
6x Gold
2x Mana
2x Sorcery Mages
2x drafted mages (Summer Break)

University Setup

Council Chamber [Side A] (1, 1) Adventuring [Side A] (1, 2) Library [Side A] (1, 3)
Courtyard [Side A] (2, 1) Astronomy Tower [Side A] (2, 2) Infirmary [Side A] (2, 3)

Room Activation Sequence

Rooms activate from top to bottom with the regular spot activating before its shadow counterpart.
Immediate rooms do not activate; you take the spot's action immediately when placing a mage.

Council Chamber (A)   >>>   Adventuring (A)   >>>   Library (A)   >>>   Courtyard (A)   >>>   Astronomy Tower (A)

Remove these Components

Remove these Consortium (voter) Cards from the game BEFORE dealing the face-down voters.
Owner of Archmage's Staff 2nd Most Influence 2nd Most Supporters
Owner of Archmage's Staff X
2nd Most Influence X
2nd Most Supporters X
Remove the Archmage's Staff Spell card.
Archmage's Staff - Side A
Archmage's Staff - Side A X

Mage Powers

Divinity - Side A
Rheye Cal
Natural Magick - Side A
Exhufern Le Marigras
Sorcery - Side A
Larimore Burman
Mysticism - Side A
Byron Krane
Planar Studies - Side A
Xal Ezra
Technomancy - Side A
Sophica Sentavra

Other Setup

Layout the Starting Player Bell Tower card and 1 random Bell Tower cards face up.
Starting Player
Bell Tower Card
Face-up
Bell Tower Card
Face-up
Bell Tower Card
Starting Player<br />Bell Tower Card
Face-up<br />Bell Tower Card X
Face-up<br />Bell Tower Card X
Layout 3 random Spell cards face-up.
Face-up Spell Card Face-up Spell Card Face-up Spell Card
Face-up Spell Card X
Face-up Spell Card X
Face-up Spell Card X
Layout 3 random Vault cards face-up.
Face-up Vault Card Card Face-up Vault Card Card Face-up Vault Card Card
Face-up Vault Card Card X
Face-up Vault Card Card X
Face-up Vault Card Card X
Layout 5 random Supporter cards face-up.
Face-up Supporter Card Face-up Supporter Card Face-up Supporter Card Face-up Supporter Card Face-up Supporter Card
Face-up Supporter Card X
Face-up Supporter Card X
Face-up Supporter Card X
Face-up Supporter Card X
Face-up Supporter Card X
Use Summer Break Scenario:
Layout description card and stack Round Cards 1-6 in order.
Players only draft 2 additional mages.
Summer Break  
Setup Consortium Voters
1. Include and/or exclude certian voters first (see above).
2. Layout the indicated face-up voter(s).
3. Shuffle the remaining voters and layout 10 more face-down.
Face-up
Most Natural Magick
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-up<br />Most Natural Magick
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-up
Most Supporters
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-down
Consortium Voter Card
Face-up<br />Most Supporters
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card
Face-down<br />Consortium Voter Card

Board Stats



v3.15.18