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Setup for 5-Player a Game of Puerto Rico

Generated on 7/17/2026 7:36:53 AM EST
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Setup Summary
- 5 Players
- Including Base game & Expansion 1
- Players staring with Corn plantations start with 1 less Doubloon.
- The price (and location) of the Factory and University have been swapped.

Game Setup

Victory Points Reserve 126 VPs (all)
Colonist Reserve 95
Starting number of Colonists on Colonist Ship 5 Colonists   5Colonists
Cargo Ships 6 hulls   7 hulls   8 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector   Prospector
Plantation Tile Stacks (6 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 50 (all) - Corn 10, Indigo 12, Sugar 11, Tobacco 9, Coffee 8
Number of Quarry Tiles 8 (all)
Number of Goods Barrels & Distribution 50 (all) - Corn 10, Indigo 11, Sugar 11, Tobacco 9, Coffee 9

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Sugar 1
Governer
Indigo DoubloonDoubloonDoubloonDoubloon
Tobacco 2 Indigo DoubloonDoubloonDoubloonDoubloon
Corn 3 Indigo DoubloonDoubloonDoubloonDoubloon
Coffee 4 Corn DoubloonDoubloonDoubloon
Indigo 5 Corn DoubloonDoubloonDoubloon

Building Setup

* The Factory and University's prices have been swapped.

Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
AqueductAqueduct
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Get 1 additional barrel of each when crafting. Only affects Active Large Indigo and Sugar buildings.
GuesthouseGuesthouse
Cost: 4 doubloons     VPs: 2
All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
UniversityUniversity
Cost: 7 doubloons     VPs: 3
Builder Phase: Take 1 colonist from the supply and place it on the building just built.
Construction HutConstruction Hut
Cost: 2 doubloons     VPs: 1
Settler Phase: When settling, choose a quarry instead of a plantation even if you didn’t choose the phase.
Trading PostTrading Post
Cost: 5 doubloons     VPs: 2
Trader Phase: Trade to your own Trading House instead of the regular Trading House. Small or Large Market bonuses don’t apply, but Trader bonus does.
Special FactorySpecial Factory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: Other than corn, take the good you produced the most barrels of and take doubloons equal to one less than the number of barrels produced.
HaciendaHacienda
Cost: 2 doubloons     VPs: 1
Settler Phase: May take 1 plantation face down from supply BEFORE choosing 1 face up. NOTE: Cannot be chosen with forest house.
ChurchChurch
Cost: 5 doubloons     VPs: 2
Builder Phase: Take 1 VP when building a small building from columns 2 and 3. Take 2 VPs when building a large building.
LibraryLibrary
Cost: 8 doubloons     VPs: 3
All Phases: Take double the role bonus privilege when you choose the role. (ex. Get 2 extra VPs when you choose Captain and you ship a good)
StorehouseStorehouse
Cost: 3 doubloons     VPs: 1
Captian Phase: When spoiling, keep 1 barrel of any type plus 3 barrels of any type.
Large WarehouseLarge Warehouse
Cost: 6 doubloons     VPs: 2
Captian Phase: When spoiling, keep 1 barrel of any type plus any number of barrels of another 2 types.
WharfWharf
Cost: 9 doubloons     VPs: 3
Captian Phase: Ship any number of barrels of the same type of good on your own ship. Get 1 VP per barrel.
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
StatueStatue
Cost: 10 doubloons     VPs: 8
End of Game: No bonus; receive face value VPs only. No colonist needed.
Customs HouseCustoms House
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 4 VPs earned during the game (building VPs don’t count).
CloisterCloister
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus 1/3/6/10 VPs for 1/2/3/4 sets of 3 like plantation/forest/quarry tiles on your island.
Guild HallGuild Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each small production building and 2 bonus VPs for each large production building.
City HallCity Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 additional VP for each voilet building on your island including the City Hall.


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