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Setup for 4 Player a Game of Puerto Rico

Generated on 1/9/2026 8:36:52 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/PuertoRico/LoadGame.aspx?id=339375c5a2814b3985e53f81b756c0c0

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Setup Summary
- 4 Players
- Including Base game & Expansion 1 & Expansion 2 (The Nobles)

Game Setup

Victory Points Reserve 100 VPs
Colonist Reserve 100+ Colonists (all)
20 Nobles (all)
Starting number of Colonists on Colonist Ship
3 Colonists
1 Noble   
3Colonists, 1 Noble
Cargo Ships 5 hulls   6 hulls   7 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector
Plantation Tile Stacks (5 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 50 (all) - Corn 10, Indigo 12, Sugar 11, Tobacco 9, Coffee 8
Number of Quarry Tiles 8 (all)
Number of Goods Barrels & Distribution 50 (all) - Corn 10, Indigo 11, Sugar 11, Tobacco 9, Coffee 9
Festival Expansion Setup
Plantation Objective
Corn
The 1st player to have 3 Corn plantations receives 3 colonists.
Plantation Objective
Sugar, Tobacco, Indigo
The 1st player to produce these 3 types of goods on one turn receives 3 doubloons.
Construction Objective
Lighthouse
The 1st player to builds a Lighthouse receives 3 VPs.

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Sugar 1
Governer
Indigo DoubloonDoubloonDoubloon
Indigo 2 Indigo DoubloonDoubloonDoubloon
Corn 3 Corn DoubloonDoubloonDoubloon
Tobacco 4 Corn DoubloonDoubloonDoubloon

Building Setup

  Hunting LodgeHunting Lodge
Cost: 4 doubloons     VPs: 2
Settler Phase: When Colonist manned: At the end of the phase, you can discard 1 plantation tile. Any colonists go into windrose. When Noble manned: If at the end of the phase, you have the most empty plantation spaces, you receive 2 VPs. If tied, you get nothing.
 
Land OfficeLand Office
Cost: 2 doubloons     VPs: 1
Trader Phase: When Colonist manned: buy 1 face down plantation for 1 doubloon. When Noble manned: discard 1 plantation and take 1 doubloon.
Zoning OfficeZoning Office
Cost: 5 doubloons     VPs: 2
Builder Phase: When Colonist manned: get 1 doubloon discount when buying a small building. When Noble manned: get 2 doubloon discount when buying a large building.
VillaVilla
Cost: 7 doubloons     VPs: 3
Mayor Phase: Before taking your first colonist/noble from the supply ship, take 1 noble from the supply (or colonist if no nobles are left in the supply).
ChapelChapel
Cost: 3 doubloons     VPs: 1
Craftsman Phase: When Colonist manned: take 1 doubloon when anyone Craftsman. When Noble manned: take 1 VP when anyone chooses Craftsman.
Royal SupplierRoyal Supplier
Cost: 6 doubloons     VPs: 2
Captian Phase: Before shipping, return barrels to the supply for 1 VP each, up to the number of Nobles on your island.
JewelerJeweler
Cost: 8 doubloons     VPs: 3
Captian Phase: When crafting, get 1 doubloon for each noble on your island (plantations, not buildings).
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
AqueductAqueduct
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Get 1 additional barrel of each when crafting. Only affects Active Large Indigo and Sugar buildings.
GuesthouseGuesthouse
Cost: 4 doubloons     VPs: 2
All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
LighthouseLighthouse
Cost: 7 doubloons     VPs: 3
Captian Phase: Get 1 doubloon everytime you load a ship or use a wharf. Also, get 1 Doubloon when choosing Captian.
Construction HutConstruction Hut
Cost: 2 doubloons     VPs: 1
Settler Phase: When settling, choose a quarry instead of a plantation even if you didn’t choose the phase.
Large MarketLarge Market
Cost: 5 doubloons     VPs: 2
Trader Phase: Get 2 additional doubloons when trading.
Special FactorySpecial Factory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: Other than corn, take the good you produced the most barrels of and take doubloons equal to one less than the number of barrels produced.
Black MarketBlack Market
Cost: 2 doubloons     VPs: 1
Builder Phase: Turn in VPs, goods, or colonists for a 1 doubloon each discount when building. Limit 3 per Builder Phase.
OfficeOffice
Cost: 5 doubloons     VPs: 2
Trader Phase: Sell a good to the Trade House for its normal cost, even if that good is already in the Trade House.
UniversityUniversity
Cost: 8 doubloons     VPs: 3
Builder Phase: Take 1 colonist from the supply and place it on the building just built.
StorehouseStorehouse
Cost: 3 doubloons     VPs: 1
Captian Phase: When spoiling, keep 1 barrel of any type plus 3 barrels of any type.
Large WarehouseLarge Warehouse
Cost: 6 doubloons     VPs: 2
Captian Phase: When spoiling, keep 1 barrel of any type plus any number of barrels of another 2 types.
WharfWharf
Cost: 9 doubloons     VPs: 3
Captian Phase: Ship any number of barrels of the same type of good on your own ship. Get 1 VP per barrel.






Royal GardenRoyal Garden
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each noble on your island.
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
StatueStatue
Cost: 10 doubloons     VPs: 8
End of Game: No bonus; receive face value VPs only. No colonist needed.
ResidenceResidence
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus VPs based on the number of plantation/forest/quarry tiles on your island. 4 VP for <= 9 tiles, 5 VP for 10 tiles, 6 VP for tiles, 7 VP for 12 tiles.
Customs HouseCustoms House
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 4 VPs earned during the game (building VPs don’t count).
City HallCity Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 additional VP for each voilet building on your island including the City Hall.
Guild HallGuild Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each small production building and 2 bonus VPs for each large production building.


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