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Setup for 4-Player a Game of Puerto Rico

Generated on 5/16/2026 2:41:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/PuertoRico/LoadGame.aspx?id=41b64d9414cc4da4a247c00792b406a8

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Setup Summary
- 4 Players
- Including Base game & Expansion 1 & Expansion 2 (The Nobles)
- The Expansion 2 buildings have been drafted along with the other builings.

Game Setup

Victory Points Reserve 100 VPs
Colonist Reserve 100+ Colonists (all)
20 Nobles (all)
Starting number of Colonists on Colonist Ship
3 Colonists
1 Noble   
3Colonists, 1 Noble
Cargo Ships 5 hulls   6 hulls   7 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector
Plantation Tile Stacks (5 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 50 (all) - Corn 10, Indigo 12, Sugar 11, Tobacco 9, Coffee 8
Number of Quarry Tiles 8 (all)
Number of Goods Barrels & Distribution 50 (all) - Corn 10, Indigo 11, Sugar 11, Tobacco 9, Coffee 9

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Corn 1
Governer
Indigo DoubloonDoubloonDoubloon
Indigo 2 Indigo DoubloonDoubloonDoubloon
Tobacco 3 Corn DoubloonDoubloonDoubloon
Sugar 4 Corn DoubloonDoubloonDoubloon

Building Setup

* The Factory and University's prices have been swapped.

Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
AqueductAqueduct
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Get 1 additional barrel of each when crafting. Only affects Active Large Indigo and Sugar buildings.
GuesthouseGuesthouse
Cost: 4 doubloons     VPs: 2
All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
VillaVilla
Cost: 7 doubloons     VPs: 3
Mayor Phase: Before taking your first colonist/noble from the supply ship, take 1 noble from the supply (or colonist if no nobles are left in the supply).
Forest HouseForest House
Cost: 2 doubloons     VPs: 1
Settler & Builder Phases: Place forest instead of face-up plantation. For each pair of forest, get additional 1 doubloon discount when building. NOTE: Cannot be chosen with hacienda.
Large MarketLarge Market
Cost: 5 doubloons     VPs: 2
Trader Phase: Get 2 additional doubloons when trading.
FactoryFactory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: If you produce 1 type of good, no effect. If you produce 2 types of goods, take 1 doubloon. If you produce 3 types of goods, take 2 doubloons. If you produce 4 types of goods, take 3 doubloons. If you produce 5 types of goods, take 4 doubloons.
Construction HutConstruction Hut
Cost: 2 doubloons     VPs: 1
Settler Phase: When settling, choose a quarry instead of a plantation even if you didn’t choose the phase.
OfficeOffice
Cost: 5 doubloons     VPs: 2
Trader Phase: Sell a good to the Trade House for its normal cost, even if that good is already in the Trade House.
Special FactorySpecial Factory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: Other than corn, take the good you produced the most barrels of and take doubloons equal to one less than the number of barrels produced.
ChapelChapel
Cost: 3 doubloons     VPs: 1
Craftsman Phase: When Colonist manned: take 1 doubloon when anyone Craftsman. When Noble manned: take 1 VP when anyone chooses Craftsman.
Large WarehouseLarge Warehouse
Cost: 6 doubloons     VPs: 2
Captian Phase: When spoiling, keep 1 barrel of any type plus any number of barrels of another 2 types.
Union HallUnion Hall
Cost: 9 doubloons     VPs: 3
Captian Phase: Before shipping, receive 1 VP for every 2 identical goods you have on your island. (ex. 3 corn, 2 sugar, 1 coffee = 2 VPs)
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
FortressFortress
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 3 colonists on your island.
Guild HallGuild Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each small production building and 2 bonus VPs for each large production building.
ResidenceResidence
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus VPs based on the number of plantation/forest/quarry tiles on your island. 4 VP for <= 9 tiles, 5 VP for 10 tiles, 6 VP for tiles, 7 VP for 12 tiles.
StatueStatue
Cost: 10 doubloons     VPs: 8
End of Game: No bonus; receive face value VPs only. No colonist needed.
Royal GardenRoyal Garden
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each noble on your island.


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