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Setup for 4 Player a Game of Puerto Rico

Generated on 5/1/2025 8:49:33 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/PuertoRico/LoadGame.aspx?id=6645f05572c9447ca6a4a2cf19b2751f

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Setup Summary
- 4 Players
- Including Base game & Expansion 1 & Expansion 2 (The Nobles)
- The Expansion 2 buildings have been drafted along with the other builings.

Game Setup

Victory Points Reserve 100 VPs
Colonist Reserve 100+ Colonists (all)
20 Nobles (all)
Starting number of Colonists on Colonist Ship
3 Colonists
1 Noble   
3Colonists, 1 Noble
Cargo Ships 5 hulls   6 hulls   7 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector
Plantation Tile Stacks (5 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 50 (all) - Corn 10, Indigo 12, Sugar 11, Tobacco 9, Coffee 8
Number of Quarry Tiles 8 (all)
Number of Goods Barrels & Distribution 50 (all) - Corn 10, Indigo 11, Sugar 11, Tobacco 9, Coffee 9

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Sugar 1
Governer
Indigo DoubloonDoubloonDoubloon
Corn 2 Indigo DoubloonDoubloonDoubloon
Tobacco 3 Corn DoubloonDoubloonDoubloon
Indigo 4 Corn DoubloonDoubloonDoubloon

Building Setup

Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
Small MarketSmall Market
Cost: 1 doubloon     VPs: 1
Trader Phase: Get 1 additional doubloon when trading
GuesthouseGuesthouse
Cost: 4 doubloons     VPs: 2
All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
FactoryFactory
Cost: 7 doubloons     VPs: 3
Craftsman Phase: If you produce 1 type of good, no effect. If you produce 2 types of goods, take 1 doubloon. If you produce 3 types of goods, take 2 doubloons. If you produce 4 types of goods, take 3 doubloons. If you produce 5 types of goods, take 4 doubloons.
Black MarketBlack Market
Cost: 2 doubloons     VPs: 1
Builder Phase: Turn in VPs, goods, or colonists for a 1 doubloon each discount when building. Limit 3 per Builder Phase.
Trading PostTrading Post
Cost: 5 doubloons     VPs: 2
Trader Phase: Trade to your own Trading House instead of the regular Trading House. Small or Large Market bonuses don’t apply, but Trader bonus does.
JewelerJeweler
Cost: 8 doubloons     VPs: 3
Captian Phase: When crafting, get 1 doubloon for each noble on your island (plantations, not buildings).
Construction HutConstruction Hut
Cost: 2 doubloons     VPs: 1
Settler Phase: When settling, choose a quarry instead of a plantation even if you didn’t choose the phase.
ChurchChurch
Cost: 5 doubloons     VPs: 2
Builder Phase: Take 1 VP when building a small building from columns 2 and 3. Take 2 VPs when building a large building.
Special FactorySpecial Factory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: Other than corn, take the good you produced the most barrels of and take doubloons equal to one less than the number of barrels produced.
ChapelChapel
Cost: 3 doubloons     VPs: 1
Craftsman Phase: When Colonist manned: take 1 doubloon when anyone Craftsman. When Noble manned: take 1 VP when anyone chooses Craftsman.
Royal SupplierRoyal Supplier
Cost: 6 doubloons     VPs: 2
Captian Phase: Before shipping, return barrels to the supply for 1 VP each, up to the number of Nobles on your island.
WharfWharf
Cost: 9 doubloons     VPs: 3
Captian Phase: Ship any number of barrels of the same type of good on your own ship. Get 1 VP per barrel.
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
Royal GardenRoyal Garden
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each noble on your island.
ResidenceResidence
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus VPs based on the number of plantation/forest/quarry tiles on your island. 4 VP for <= 9 tiles, 5 VP for 10 tiles, 6 VP for tiles, 7 VP for 12 tiles.
Customs HouseCustoms House
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 4 VPs earned during the game (building VPs don’t count).
StatueStatue
Cost: 10 doubloons     VPs: 8
End of Game: No bonus; receive face value VPs only. No colonist needed.
Guild HallGuild Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each small production building and 2 bonus VPs for each large production building.


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