Show QR Code with a link to this game setup

Setup for 2-Player a Game of Puerto Rico

Generated on 3/31/2026 7:24:46 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/PuertoRico/LoadGame.aspx?id=b789b66bd0ad45fe939caa389e50e9e3

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Setup Summary
- 2 Players
- Including Base game & Expansion 1 & Expansion 2 (The Nobles)
- Players staring with Corn plantations start with 1 less Doubloon.
- The price (and location) of the Factory and University have been swapped.
- The Expansion 2 buildings have been drafted along with the other builings.

Game Setup

Victory Points Reserve 65 VPs
Colonist Reserve 100+ Colonists (all)
20 Nobles (all)
Starting number of Colonists on Colonist Ship
1 Colonists
1 Noble   
1Colonists, 1 Noble
Cargo Ships 4 hulls   6 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector   Buccaneer
Plantation Tile Stacks (3 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 35 - Corn 7, Indigo 9, Sugar 8, Tobacco 6, Coffee 5
Number of Quarry Tiles 5
Number of Goods Barrels & Distribution 35 - Corn 8, Indigo 9, Sugar 9, Tobacco 7, Coffee 7
Festival Expansion Setup
Plantation Objective
Coffee
The 1st player to have 3 Coffee plantations receives 3 colonists.
Plantation Objective
Tobacco, Indigo, Indigo
The 1st player to produce these 3 types of goods on one turn receives 3 doubloons.
Construction Objective
Harbor
The 1st player to builds a Harbor receives 3 VPs.

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Corn 1
Governer
Indigo DoubloonDoubloonDoubloon
Indigo 2 Corn DoubloonDoubloon

Building Setup

NOTE: For a 2 player game use only 2 of each production building and 1 of each violet building.

* The Factory and University's prices have been swapped.

Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
Small MarketSmall Market
Cost: 1 doubloon     VPs: 1
Trader Phase: Get 1 additional doubloon when trading
GuesthouseGuesthouse
Cost: 4 doubloons     VPs: 2
All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
VillaVilla
Cost: 7 doubloons     VPs: 3
Mayor Phase: Before taking your first colonist/noble from the supply ship, take 1 noble from the supply (or colonist if no nobles are left in the supply).
HaciendaHacienda
Cost: 2 doubloons     VPs: 1
Settler Phase: May take 1 plantation face down from supply BEFORE choosing 1 face up. NOTE: Cannot be chosen with forest house.
Zoning OfficeZoning Office
Cost: 5 doubloons     VPs: 2
Builder Phase: When Colonist manned: get 1 doubloon discount when buying a small building. When Noble manned: get 2 doubloon discount when buying a large building.
JewelerJeweler
Cost: 8 doubloons     VPs: 3
Captian Phase: When crafting, get 1 doubloon for each noble on your island (plantations, not buildings).
Land OfficeLand Office
Cost: 2 doubloons     VPs: 1
Trader Phase: When Colonist manned: buy 1 face down plantation for 1 doubloon. When Noble manned: discard 1 plantation and take 1 doubloon.
OfficeOffice
Cost: 5 doubloons     VPs: 2
Trader Phase: Sell a good to the Trade House for its normal cost, even if that good is already in the Trade House.
HarborHarbor
Cost: 8 doubloons     VPs: 3
Captian Phase: Get 1 additional VP everytime you load a ship or use a wharf.
StorehouseStorehouse
Cost: 3 doubloons     VPs: 1
Captian Phase: When spoiling, keep 1 barrel of any type plus 3 barrels of any type.
Small WharfSmall Wharf
Cost: 6 doubloons     VPs: 2
Captian Phase: Ship any number of barrels of any type of good on your own ship. Get 1 VP for every 2 barrels shipped.
Union HallUnion Hall
Cost: 9 doubloons     VPs: 3
Captian Phase: Before shipping, receive 1 VP for every 2 identical goods you have on your island. (ex. 3 corn, 2 sugar, 1 coffee = 2 VPs)
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
City HallCity Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 additional VP for each voilet building on your island including the City Hall.
CloisterCloister
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus 1/3/6/10 VPs for 1/2/3/4 sets of 3 like plantation/forest/quarry tiles on your island.
Customs HouseCustoms House
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 4 VPs earned during the game (building VPs don’t count).
FortressFortress
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 3 colonists on your island.
Royal GardenRoyal Garden
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each noble on your island.


Generated with v11.1.5