Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/5/2026 12:36:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=002e9f650c5840408f53945d83ffecf3

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 692
Difficulty: Very Difficult
Map Difficulty Score: 738.4

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number W Rubble Blockade 3 S Rubble Blockade 6 G Water Blockade 4 V Jungle Blockade 1 L Sand Blockade 2 F Jungle Blockade 5 D O N I Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - V 0° (0x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
15 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
16 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
17 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
18 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 692 398 171
43%
81
20%
26
7%
9
2%
62
16%
10
3%
21
5%
13
3%
5
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (391, -150) 240° (4x) on top -
3 Hex Map - W (501, 233) 300° (5x) 120°, 300° 73.0
4 Blockade - Rubble Blockade 6 (980, 52) 300° (5x) on top -
5 Hex Map - S (1095, 155) 300° (5x) 60° 55.0
6 Blockade - Water Blockade 4 (1532, -73) 240° (4x) on top -
7 Hex Map - G (1642, 310) 60° (1x) 60° 69.0
8 Blockade - Jungle Blockade 1 (2125, 4) 240° (4x) on top -
9 Hex Map - V (2235, 387) 0° (0x) 120° 73.0
10 Blockade - Sand Blockade 2 (2668, 128) 300° (5x) on top -
11 Hex Map - L (2783, 231) 0° (0x) 60° 69.0
12 Blockade - Jungle Blockade 5 (3174, 81) 240° (4x) on top -
13 Hex Map - F (3284, 464) 300° (5x) 69.0
14 Hex Map - D (3331, 1007) 300° (5x) 60° 68.0
15 16 Space Strip - O (3581, 1356) 60° (1x) 60° 38.0
16 Hex Map - N (4114, 1235) 120° (2x) 60° 49.0
17 Hex Map - I (4661, 1390) 120° (2x) 30° 79.0
18 Ending - Jungle (4846, 1712) 30° (1x) - -
19 Tavern - Rubble (201, 411) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 60° Hex Map - W 240° 5 7
2 W → S Hex Map - W 120° Hex Map - S 300° 1 3
3 S → G Hex Map - S 60° Hex Map - G 240° 5 6
4 G → V Hex Map - G 60° Hex Map - V 240° 1 2
5 V → L Hex Map - V 120° Hex Map - L 300° 5 10
6 W → Rubble Hex Map - W 300° Tavern - Rubble 120° 5 7
7 L → F Hex Map - L 60° Hex Map - F 240° 7 13
8 F → D Hex Map - F Hex Map - D 180° 7 9
9 D → O Hex Map - D 60° 16 Space Strip - O 240° 5 8
10 O → N 16 Space Strip - O 60° Hex Map - N 240° 1 3
11 N → I Hex Map - N 60° Hex Map - I 240° 5 6
12 I → Jungle Hex Map - I 30° Ending - Jungle 240° 3 7


Generated with v11.2.8