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Setup for 2-Player a Game of Quest for El Dorado

Generated on 11/1/2026 11:40:09 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=00b322e58cff4374b78e3d122882a214

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 359
Difficulty: Moderate
Map Difficulty Score: 152.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number I Jungle Blockade 1 C Water Blockade 4 O M F Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 359 207 84
41%
40
19%
19
9%
5
2%
28
14%
5
2%
26
13%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (433, -259) 300° (5x) on top -
3 Hex Map - I (548, -156) 120° (2x) 120° 79.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - C (958, -546) 180° (3x) 180° 41.0
6 16 Space Strip - O (839, -1052) 120° (2x) 180° 38.0
7 Hex Map - M (629, -1563) 0° (0x) 240° 91.0
8 Blockade - Rubble Blockade 6 (595, -2059) 60° (1x) on top -
9 Hex Map - F (220, -1952) 60° (1x) 210° 69.0
10 Ending - Water (35, -2274) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 120° Hex Map - I 300° 5 7
2 I → C Hex Map - I 120° Hex Map - C 300° 5 6
3 C → O Hex Map - C 180° 16 Space Strip - O 0° 4 5
4 O → M 16 Space Strip - O 180° Hex Map - M 0° 3 5
5 M → F Hex Map - M 240° Hex Map - F 60° 1 2
6 F → Water Hex Map - F 210° Ending - Water 60° 3 8


Generated with v11.2.9