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Setup for 3 Player a Game of Quest for El Dorado

Generated on 7/19/2025 2:29:25 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=016f125941e845379df0bad3e92da1f8

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 445
Difficulty: Very Difficult
Map Difficulty Score: 239.7

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number U Jungle Blockade 5 D Jungle Blockade 1 F Rubble Blockade 6 X Sand Blockade 2 T Rubble Blockade 3 O Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
13 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
14 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 445 249 95
38%
46
18%
17
7%
7
3%
40
16%
5
2%
14
6%
19
8%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (387, -337) 300° (5x) on top -
3 Hex Map - U (502, -234) 240° (4x) 60°, 180° 77.0
4 Blockade - Jungle Blockade 1 (893, -384) 240° (4x) on top -
5 Hex Map - D (1003, -1) 120° (2x) 68.0
6 Blockade - Rubble Blockade 6 (1000, 17) 180° (3x) on top -
7 Hex Map - F (868, 542) 180° (3x) 69.0
8 Blockade - Sand Blockade 2 (1229, 560) 180° (3x) on top -
9 Hex Map - X (1097, 1085) 120° (2x) 60° 69.0
10 Blockade - Rubble Blockade 3 (1350, 1169) 240° (4x) on top -
11 Hex Map - T (1460, 1552) 60° (1x) 60° 75.0
12 16 Space Strip - O (1890, 1826) 300° (5x) 30° 38.0
13 Ending - Jungle (2050, 2112) 30° (1x) - -
14 Tavern - Sand (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 120° Hex Map - U 300° 6 9
2 U → D Hex Map - U 60° Hex Map - D 240° 7 12
3 D → F Hex Map - D Hex Map - F 180° 2 3
4 F → X Hex Map - F Hex Map - X 180° 3 5
5 X → T Hex Map - X 60° Hex Map - T 240° 3 6
6 U → Sand Hex Map - U 180° Tavern - Sand 6 9
7 T → O Hex Map - T 60° 16 Space Strip - O 240° 4 6
8 O → Jungle 16 Space Strip - O 30° Ending - Jungle 240° 3 7


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