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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/22/2026 9:42:30 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0186bb8831304d9e996d5f599b5ca04b

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 3 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 316
Difficulty: Easy
Map Difficulty Score: 70.7

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player Number M Rubble Blockade 3 I Jungle Blockade 5 K Jungle Blockade 1 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 316 170 99
58%
19
11%
17
10%
3
2%
18
11%
5
3%
9
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (345, -72) 240° (4x) on top -
3 Hex Map - M (455, 311) 240° (4x) 60° 91.0
4 Blockade - Jungle Blockade 5 (800, 239) 240° (4x) on top -
5 Hex Map - I (910, 622) 60° (1x) 60° 79.0
6 Blockade - Jungle Blockade 1 (1301, 472) 240° (4x) on top -
7 Hex Map - K (1411, 855) 240° (4x) 62.0
8 16 Space Strip - O (1503, 1245) 0° (0x) 30° 38.0
9 Ending - Water (1733, 1412) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 60° Hex Map - M 240° 7 8
2 M → I Hex Map - M 60° Hex Map - I 240° 7 10
3 I → K Hex Map - I 60° Hex Map - K 240° 7 10
4 K → O Hex Map - K 16 Space Strip - O 180° 7 10
5 O → Water 16 Space Strip - O 30° Ending - Water 240° 3 8


Generated with v11.2.8