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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/22/2026 9:02:57 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=01d496e4d42245dab60a9070003caa6b

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades
Map Traverse Score: 228
Difficulty: Easy
Map Difficulty Score: 39.4

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number K Sand Blockade 2 F Rubble Blockade 3 N Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 228 154 92
60%
21
14%
4
3%
2
1%
20
13%
5
3%
10
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Sand Blockade 2 (341, -415) 300° (5x) on top -
3 Hex Map - K (456, -312) 120° (2x) 120° 62.0
4 Blockade - Rubble Blockade 3 (843, -649) 300° (5x) on top -
5 Hex Map - F (958, -546) 240° (4x) 180° 70.0
6 Blockade - Rubble Blockade 6 (1043, -1064) 0° (0x) on top -
7 Hex Map - N (911, -1089) 300° (5x) 210° 49.0
8 Ending - Jungle (726, -1411) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 7 10
2 K → F Hex Map - K 120° Hex Map - F 300° 7 10
3 F → N Hex Map - F 180° Hex Map - N 7 9
4 N → Jungle Hex Map - N 210° Ending - Jungle 60° 3 6


Generated with v11.1.9