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Setup for 2 Player a Game of Quest for El Dorado

Generated on 8/7/2025 8:20:15 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=01e503ae51b0409b964bf9ff3ba1fdbb

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 464
Difficulty: Moderate
Map Difficulty Score: 155.6

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number L Rubble Blockade 6 G Rubble Blockade 3 N Sand Blockade 2 I Water Blockade 4 C Jungle Blockade 5 R F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 60° (1x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
13 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 464 283 132
47%
42
15%
17
6%
6
2%
55
19%
9
3%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - L (456, -312) 300° (5x) 120° 70.0
4 Blockade - Rubble Blockade 3 (843, -649) 300° (5x) on top -
5 Hex Map - G (958, -546) 60° (1x) 70.0
6 Blockade - Sand Blockade 2 (1137, -528) 180° (3x) on top -
7 Hex Map - N (1005, -3) 180° (3x) 49.0
8 Blockade - Water Blockade 4 (1184, 15) 180° (3x) on top -
9 Hex Map - I (1052, 540) 0° (0x) 60° 80.0
10 Blockade - Jungle Blockade 5 (1397, 468) 240° (4x) on top -
11 Hex Map - C (1507, 851) 60° (1x) 42.0
12 16 Space Strip - R (1599, 1241) 180° (3x) 300° 33.0
13 Hex Map - F (1142, 1475) 300° (5x) 330° 70.0
14 Ending - Jungle (957, 1797) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 7 10
2 L → G Hex Map - L 120° Hex Map - G 300° 5 8
3 G → N Hex Map - G Hex Map - N 180° 6 7
4 N → I Hex Map - N Hex Map - I 180° 7 10
5 I → C Hex Map - I 60° Hex Map - C 240° 6 7
6 C → R Hex Map - C 16 Space Strip - R 180° 5 7
7 R → F 16 Space Strip - R 300° Hex Map - F 120° 4 6
8 F → Jungle Hex Map - F 330° Ending - Jungle 180° 2 4


Generated with v6.10.6