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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/1/2026 8:18:43 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=022094b5d8a144d7ac84720f7f537534

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 247
Difficulty: Easy
Map Difficulty Score: 84.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number W Rubble Blockade 3 S Water Blockade 4 V Rubble Blockade 6 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 247 157 57
36%
42
27%
7
4%
4
3%
20
13%
3
2%
6
4%
13
8%
5
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (295, -493) 300° (5x) on top -
3 Hex Map - W (410, -390) 60° (1x) 120°, 60° 73.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - S (958, -546) 0° (0x) 60° 55.0
6 Blockade - Rubble Blockade 6 (1257, -540) 240° (4x) on top -
7 Hex Map - V (1367, -157) 120° (2x) 30° 73.0
8 Ending - Jungle (1552, 165) 30° (1x) - -
9 Tavern - Rubble (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 5 6
2 W → S Hex Map - W 120° Hex Map - S 300° 5 7
3 S → V Hex Map - S 60° Hex Map - V 240° 5 9
4 W → Rubble Hex Map - W 60° Tavern - Rubble 240° 5 7
5 V → Jungle Hex Map - V 30° Ending - Jungle 240° 2 4


Generated with v11.2.9