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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/21/2026 1:52:36 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=02603c9f1fd741e19fe8d52f7cbfba8e

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 40 cave tokens in stacks of 4
Map Traverse Score: 730
Difficulty: Very Difficult
Map Difficulty Score: 649.1

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 10 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number I Water Blockade 4 X Jungle Blockade 1 T Rubble Blockade 3 U Sand Blockade 2 E Rubble Blockade 6 G Jungle Blockade 5 P K C Q M Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
16 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
17 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
18 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
19 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
20 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 730 414 174
42%
72
17%
27
7%
10
2%
64
15%
9
2%
33
8%
19
5%
6
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (203, -649) 300° (5x) on top -
3 Hex Map - I (318, -546) 180° (3x) 60°, 180° 79.0
4 Blockade - Jungle Blockade 1 (801, -852) 240° (4x) on top -
5 Hex Map - X (911, -469) 180° (3x) 69.0
6 Blockade - Rubble Blockade 3 (1272, -451) 180° (3x) on top -
7 Hex Map - T (1140, 74) 180° (3x) 300° 75.0
8 Blockade - Sand Blockade 2 (1109, 77) 120° (2x) on top -
9 Hex Map - U (730, 464) 60° (1x) 300° 77.0
10 Blockade - Rubble Blockade 6 (699, 467) 120° (2x) on top -
11 Hex Map - E (320, 854) 60° (1x) 240° 70.0
12 Blockade - Jungle Blockade 5 (148, 592) 60° (1x) on top -
13 Hex Map - G (-227, 699) 300° (5x) 300° 69.0
14 16 Space Strip - P (-725, 855) 180° (3x) 300° 26.0
15 Hex Map - K (-1274, 933) 180° (3x) 62.0
16 Hex Map - C (-1227, 1476) 300° (5x) 300° 41.0
17 16 Space Strip - Q (-1569, 1672) 300° (5x) 300° 26.0
18 Hex Map - M (-1816, 2022) 180° (3x) 330° 91.0
19 Ending - Water (-2001, 2344) 330° (6x) - -
20 Tavern - Rubble (318, -896) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 120° Hex Map - I 300° 1 2
2 I → X Hex Map - I 60° Hex Map - X 240° 3 5
3 X → T Hex Map - X Hex Map - T 180° 3 7
4 T → U Hex Map - T 300° Hex Map - U 120° 2 5
5 U → E Hex Map - U 300° Hex Map - E 120° 5 6
6 I → Rubble Hex Map - I 180° Tavern - Rubble 6 7
7 E → G Hex Map - E 240° Hex Map - G 60° 3 4
8 G → P Hex Map - G 300° 16 Space Strip - P 120° 4 7
9 P → K 16 Space Strip - P 300° Hex Map - K 120° 3 5
10 K → C Hex Map - K Hex Map - C 180° 7 10
11 C → Q Hex Map - C 300° 16 Space Strip - Q 120° 8 12
12 Q → M 16 Space Strip - Q 300° Hex Map - M 120° 5 8
13 M → Water Hex Map - M 330° Ending - Water 180° 3 6


Generated with v11.2.9