Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/27/2026 5:59:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0292454b47494771ab90b08917bc5fbf

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 399
Difficulty: Moderate
Map Difficulty Score: 169.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Red Player 3 - Blue Player Number L Jungle Blockade 5 D Rubble Blockade 6 H Jungle Blockade 1 I Rubble Blockade 3 F Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 0° (0x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - F 0° (0x) 70 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 399 230 117
51%
42
18%
14
6%
6
3%
33
14%
7
3%
11
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - L (410, -390) 0° (0x) 120° 70.0
4 Blockade - Rubble Blockade 6 (843, -649) 300° (5x) on top -
5 Hex Map - D (958, -546) 300° (5x) 69.0
6 Blockade - Jungle Blockade 1 (1228, -528) 180° (3x) on top -
7 Hex Map - H (1096, -3) 60° (1x) 60° 60.0
8 Blockade - Rubble Blockade 3 (1533, -231) 240° (4x) on top -
9 Hex Map - I (1643, 152) 0° (0x) 80.0
10 Blockade - Water Blockade 4 (1640, 170) 180° (3x) on top -
11 Hex Map - F (1508, 695) 0° (0x) 30° 70.0
12 Ending - Jungle (1693, 1017) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 5 7
2 L → D Hex Map - L 120° Hex Map - D 300° 4 7
3 D → H Hex Map - D Hex Map - H 180° 4 9
4 H → I Hex Map - H 60° Hex Map - I 240° 5 11
5 I → F Hex Map - I Hex Map - F 180° 5 8
6 F → Jungle Hex Map - F 30° Ending - Jungle 240° 2 4


Generated with v11.2.9