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Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/12/2026 5:16:59 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=036a1c376168440199eb9945459f4493

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 492
Difficulty: Very Difficult
Map Difficulty Score: 739.3

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number G Water Blockade 4 U Rubble Blockade 6 T Rubble Blockade 3 W Sand Blockade 2 K Jungle Blockade 5 O N Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
13 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 492 286 124
43%
42
15%
17
6%
6
2%
59
21%
5
2%
9
3%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (249, -571) 300° (5x) on top -
3 Hex Map - G (364, -468) 180° (3x) 180°, 60° 69.0
4 Blockade - Rubble Blockade 6 (722, -986) 0° (0x) on top -
5 Hex Map - U (590, -1011) 300° (5x) 60° 77.0
6 Blockade - Rubble Blockade 3 (935, -1083) 240° (4x) on top -
7 Hex Map - T (1045, -700) 240° (4x) 75.0
8 Blockade - Sand Blockade 2 (1315, -682) 180° (3x) on top -
9 Hex Map - W (1183, -157) 0° (0x) 73.0
10 Blockade - Jungle Blockade 5 (1089, -139) 180° (3x) on top -
11 Hex Map - K (957, 386) 60° (1x) 60° 62.0
12 16 Space Strip - O (1345, 501) 60° (1x) 38.0
13 Hex Map - N (1510, 1004) 240° (4x) 30° 49.0
14 Ending - Water (1695, 1326) 30° (1x) - -
15 Tavern - Sand (664, -290) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 3 4
2 G → U Hex Map - G 180° Hex Map - U 3 5
3 U → T Hex Map - U 60° Hex Map - T 240° 5 7
4 T → W Hex Map - T Hex Map - W 180° 3 5
5 W → R Hex Map - W 16 Space Strip - R 180° 1 2
6 G → Sand Hex Map - G 60° Tavern - Sand 240° 5 6
7 W → K Hex Map - W Hex Map - K 180° 1 4
8 K → O Hex Map - K 60° 16 Space Strip - O 240° 7 11
9 O → N 16 Space Strip - O Hex Map - N 180° 1 3
10 N → Water Hex Map - N 30° Ending - Water 240° 3 6


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