Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/8/2026 8:10:21 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=03993185467341cbbc617d7d29411f31

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 541
Difficulty: Very Difficult
Map Difficulty Score: 243.5

17 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number R U T Water Blockade 4 X Rubble Blockade 6 C Jungle Blockade 1 F Jungle Blockade 5 L Rubble Blockade 3 J Sand Blockade 2 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
14 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
15 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
16 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
17 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 541 324 114
35%
61
19%
17
5%
9
3%
57
18%
10
3%
31
10%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - R (342, 193) 60° (1x) 33.0
3 Hex Map - U (325, 696) 120° (2x) 240°, 60° 77.0
4 Blockade - Water Blockade 4 (107, 512) 60° (1x) on top -
5 Hex Map - T (-268, 619) 240° (4x) 300° 75.0
6 Blockade - Rubble Blockade 6 (-437, 388) 120° (2x) on top -
7 Hex Map - X (-816, 775) 60° (1x) 69.0
8 Blockade - Jungle Blockade 1 (-455, 793) 180° (3x) on top -
9 Hex Map - C (-587, 1318) 240° (4x) 41.0
10 Blockade - Jungle Blockade 5 (-408, 1336) 180° (3x) on top -
11 Hex Map - F (-540, 1861) 120° (2x) 300° 69.0
12 Blockade - Rubble Blockade 3 (-663, 1708) 120° (2x) on top -
13 Hex Map - L (-1042, 2095) 240° (4x) 300° 69.0
14 Blockade - Sand Blockade 2 (-1165, 1942) 120° (2x) on top -
15 Hex Map - J (-1544, 2329) 60° (1x) 330° 58.0
16 Ending - Water (-1729, 2651) 330° (6x) - -
17 Tavern - Rubble (625, 874) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 6 8
2 R → U 16 Space Strip - R Hex Map - U 180° 3 6
3 U → T Hex Map - U 240° Hex Map - T 60° 5 7
4 T → X Hex Map - T 300° Hex Map - X 120° 5 10
5 X → C Hex Map - X Hex Map - C 180° 3 4
6 U → Rubble Hex Map - U 60° Tavern - Rubble 240° 6 9
7 C → F Hex Map - C Hex Map - F 180° 7 8
8 F → L Hex Map - F 300° Hex Map - L 120° 7 13
9 L → J Hex Map - L 300° Hex Map - J 120° 7 13
10 J → Water Hex Map - J 330° Ending - Water 180° 3 6


Generated with v11.2.6