Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/28/2026 9:43:27 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=03a5fe5cd0174a98a466a1f60c742153

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.


Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 496
Difficulty: Very Difficult
Map Difficulty Score: 487.8

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number V Water Blockade 4 I Sand Blockade 2 T Rubble Blockade 3 N Rubble Blockade 6 O L X Jungle Blockade 5 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
14 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 496 286 122
43%
60
21%
16
6%
7
2%
42
15%
8
3%
7
2%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (483, -306) 240° (4x) on top -
3 Hex Map - V (593, 77) 60° (1x) 120°, 60° 73.0
4 Blockade - Sand Blockade 2 (1072, -104) 300° (5x) on top -
5 Hex Map - I (1187, -1) 180° (3x) 60° 79.0
6 Blockade - Rubble Blockade 3 (1440, 83) 240° (4x) on top -
7 Hex Map - T (1550, 466) 180° (3x) 60° 75.0
8 Blockade - Rubble Blockade 6 (2033, 160) 240° (4x) on top -
9 Hex Map - N (2143, 543) 240° (4x) 0° 49.0
10 16 Space Strip - O (1780, 933) 180° (3x) 0° 38.0
11 Hex Map - L (2052, 1321) 0° (0x) 60° 69.0
12 Blockade - Jungle Blockade 5 (2535, 1015) 240° (4x) on top -
13 Hex Map - X (2645, 1398) 120° (2x) 30° 69.0
14 Ending - Jungle (2830, 1720) 30° (1x) - -
15 Tavern - Sand (893, 255) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 3 6
2 V → I Hex Map - V 120° Hex Map - I 300° 1 2
3 I → T Hex Map - I 60° Hex Map - T 240° 2 5
4 T → N Hex Map - T 60° Hex Map - N 240° 3 4
5 N → O Hex Map - N 0° 16 Space Strip - O 180° 1 3
6 O → L 16 Space Strip - O 0° Hex Map - L 180° 3 6
7 L → X Hex Map - L 60° Hex Map - X 240° 3 6
8 V → Sand Hex Map - V 60° Tavern - Sand 240° 4 7
9 X → Jungle Hex Map - X 30° Ending - Jungle 240° 3 8


Generated with v11.2.9