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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/9/2026 12:43:07 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=03c71b5003d148b99f391d586f04e3f6

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 487
Difficulty: Difficult
Map Difficulty Score: 212.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - White Player Number T E X U H Q L Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
7 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 487 281 116
41%
48
17%
14
5%
8
3%
49
17%
7
2%
14
5%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - T (456, -312) 0° (0x) 180°, 60° 75.0
3 Hex Map - E (500, -855) 300° (5x) 180° 70.0
4 Hex Map - X (544, -1398) 240° (4x) 120° 69.0
5 Hex Map - U (1000, -1710) 180° (3x) 120° 77.0
6 Hex Map - H (1456, -2022) 0° (0x) 180° 59.0
7 16 Space Strip - Q (1546, -2412) 0° (0x) 180° 26.0
8 Hex Map - L (1636, -2802) 120° (2x) 210° 69.0
9 Ending - Water (1451, -3124) 210° (4x) - -
10 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 7 8
2 T → E Hex Map - T 180° Hex Map - E 7 8
3 E → X Hex Map - E 180° Hex Map - X 5 6
4 X → U Hex Map - X 120° Hex Map - U 300° 6 13
5 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 4 7
6 U → H Hex Map - U 120° Hex Map - H 300° 7 13
7 H → Q Hex Map - H 180° 16 Space Strip - Q 7 11
8 Q → L 16 Space Strip - Q 180° Hex Map - L 7 14
9 L → Water Hex Map - L 210° Ending - Water 60° 3 8


Generated with v11.2.9