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Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/20/2025 4:41:36 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=03d18bf11e01450694175186e6c19b7a

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 415
Difficulty: Difficult
Map Difficulty Score: 187.3

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - White Player Number D O M R G I Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
3 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
4 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
5 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
7 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 415 220 110
50%
27
12%
25
11%
5
2%
38
17%
5
2%
10
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - D (547, 155) 240° (4x) 120° 68.0
3 16 Space Strip - O (885, -39) 300° (5x) 120° 38.0
4 Hex Map - M (1315, -82) 60° (1x) 120° 91.0
5 16 Space Strip - R (1607, -354) 120° (2x) 120° 33.0
6 Hex Map - G (2037, -397) 60° (1x) 60° 69.0
7 Hex Map - I (2538, -164) 120° (2x) 30° 79.0
8 Ending - Jungle (2723, 158) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 5 10
2 D → O Hex Map - D 120° 16 Space Strip - O 300° 8 13
3 O → M 16 Space Strip - O 120° Hex Map - M 300° 4 6
4 M → R Hex Map - M 120° 16 Space Strip - R 300° 3 7
5 R → G 16 Space Strip - R 120° Hex Map - G 300° 4 5
6 G → I Hex Map - G 60° Hex Map - I 240° 6 7
7 I → Jungle Hex Map - I 30° Ending - Jungle 240° 3 7


Generated with v6.7.17