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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/17/2026 2:07:09 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=03d66a155f14407990be7a5465d0c7d2

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 2 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 205
Difficulty: Easy
Map Difficulty Score: 67.8

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number E Jungle Blockade 5 G Rubble Blockade 3 Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 205 132 70
53%
11
8%
7
5%
3
2%
24
18%
3
2%
14
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (479, -181) 300° (5x) on top -
3 Hex Map - E (594, -78) 120° (2x) 120° 70.0
4 Blockade - Rubble Blockade 3 (1119, -181) 300° (5x) on top -
5 Hex Map - G (1234, -78) 60° (1x) 69.0
6 16 Space Strip - Q (1235, 312) 180° (3x) 330° 26.0
7 Ending - Jungle (999, 477) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 3 4
2 E → G Hex Map - E 120° Hex Map - G 300° 1 2
3 G → Q Hex Map - G 16 Space Strip - Q 180° 6 7
4 Q → Jungle 16 Space Strip - Q 330° Ending - Jungle 180° 3 8


Generated with v11.1.6