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Setup for 4-Player a Game of Quest for El Dorado

Generated on 2/28/2026 2:53:56 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0443c907ecff43beb27273099f4473f6

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 318
Difficulty: Difficult
Map Difficulty Score: 191.0

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number M D O I Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 318 167 83
50%
29
17%
20
12%
4
2%
20
12%
3
2%
8
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - M (548, -156) 0° (0x) 120° 91.0
3 Hex Map - D (1096, -312) 300° (5x) 68.0
4 16 Space Strip - O (1206, 196) 120° (2x) 38.0
5 Hex Map - I (1504, 704) 60° (1x) 30° 79.0
6 Ending - Water (1689, 1026) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 3 4
2 M → D Hex Map - M 120° Hex Map - D 300° 3 5
3 D → O Hex Map - D 16 Space Strip - O 180° 3 6
4 O → I 16 Space Strip - O Hex Map - I 180° 1 2
5 I → Water Hex Map - I 30° Ending - Water 240° 3 6


Generated with v9.3.12