Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/1/2026 2:29:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=044b8131cdc942ff84ed8f1e6e9d4864

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 356
Difficulty: Very Difficult
Map Difficulty Score: 313.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number O E H Jungle Blockade 5 N Rubble Blockade 6 Q D Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 356 222 101
45%
45
20%
11
5%
4
2%
43
19%
2
1%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - O (204, 427) 240° (4x) 38.0
3 Hex Map - E (5, 930) 120° (2x) 60° 70.0
4 Blockade - Jungle Blockade 5 (442, 702) 240° (4x) on top -
5 Hex Map - H (552, 1085) 0° (0x) 59.0
6 Blockade - Rubble Blockade 6 (640, 1103) 180° (3x) on top -
7 Hex Map - N (508, 1628) 0° (0x) 300° 49.0
8 16 Space Strip - Q (211, 2133) 60° (1x) 300° 26.0
9 Hex Map - D (-263, 2324) 240° (4x) 270° 68.0
10 Ending - Water (-633, 2324) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 5 7
2 O → E 16 Space Strip - O Hex Map - E 180° 4 5
3 E → H Hex Map - E 60° Hex Map - H 240° 7 11
4 H → N Hex Map - H Hex Map - N 180° 7 11
5 N → Q Hex Map - N 300° 16 Space Strip - Q 120° 3 7
6 Q → D 16 Space Strip - Q 300° Hex Map - D 120° 3 5
7 D → Water Hex Map - D 270° Ending - Water 120° 1 4


Generated with v9.3.12