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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/22/2026 3:12:20 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0463f317557d4486ba6309c45b35e4ab

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 351
Difficulty: Moderate
Map Difficulty Score: 157.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number I Jungle Blockade 1 C Sand Blockade 2 N Water Blockade 4 L Jungle Blockade 5 F Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 351 230 111
48%
43
19%
10
4%
5
2%
35
15%
7
3%
19
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (437, -228) 240° (4x) on top -
3 Hex Map - I (547, 155) 180° (3x) 60° 79.0
4 Blockade - Sand Blockade 2 (846, 161) 240° (4x) on top -
5 Hex Map - C (956, 544) 180° (3x) 120° 41.0
6 Blockade - Water Blockade 4 (1389, 285) 300° (5x) on top -
7 Hex Map - N (1504, 388) 0° (0x) 120° 49.0
8 Blockade - Jungle Blockade 5 (1937, 129) 300° (5x) on top -
9 Hex Map - L (2052, 232) 120° (2x) 60° 69.0
10 Blockade - Rubble Blockade 6 (2351, 238) 240° (4x) on top -
11 Hex Map - F (2461, 621) 240° (4x) 30° 69.0
12 Ending - Jungle (2646, 943) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 3 4
2 I → R Hex Map - I 16 Space Strip - R 180° 4 7
3 I → C Hex Map - I 60° Hex Map - C 240° 5 9
4 C → N Hex Map - C 120° Hex Map - N 300° 5 6
5 N → L Hex Map - N 120° Hex Map - L 300° 3 5
6 L → F Hex Map - L 60° Hex Map - F 240° 2 4
7 F → Jungle Hex Map - F 30° Ending - Jungle 240° 3 8


Generated with v11.2.9