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Setup for 4 Player a Game of Quest for El Dorado

Generated on 3/25/2025 12:18:02 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=049876e793d44d5d83f339f1db078f39

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 478
Difficulty: Very Difficult
Map Difficulty Score: 310.8

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number H Jungle Blockade 5 U Jungle Blockade 1 N Water Blockade 4 K Sand Blockade 2 J Rubble Blockade 6 W Rubble Blockade 3 S Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
14 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 478 308 132
43%
59
19%
8
3%
6
2%
67
22%
5
2%
12
4%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (433, -259) 300° (5x) on top -
3 Hex Map - H (548, -156) 120° (2x) 180°, 60° 59.0
4 Blockade - Jungle Blockade 1 (815, -674) 0° (0x) on top -
5 Hex Map - U (683, -699) 300° (5x) 60° 77.0
6 Blockade - Water Blockade 4 (1120, -927) 240° (4x) on top -
7 Hex Map - N (1230, -544) 0° (0x) 60° 49.0
8 Blockade - Sand Blockade 2 (1667, -772) 240° (4x) on top -
9 Hex Map - K (1777, -389) 240° (4x) 60° 62.0
10 Blockade - Rubble Blockade 6 (2076, -383) 240° (4x) on top -
11 Hex Map - J (2186, 0) 180° (3x) 60° 58.0
12 Blockade - Rubble Blockade 3 (2623, -228) 240° (4x) on top -
13 Hex Map - W (2733, 155) 120° (2x) 60° 73.0
14 Hex Map - S (3142, 544) 300° (5x) 30° 55.0
15 Ending - Jungle (3327, 866) 30° (1x) - -
16 Tavern - Sand (848, 22) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 5 9
2 H → U Hex Map - H 180° Hex Map - U 5 11
3 U → N Hex Map - U 60° Hex Map - N 240° 5 7
4 N → K Hex Map - N 60° Hex Map - K 240° 5 8
5 K → J Hex Map - K 60° Hex Map - J 240° 5 9
6 J → W Hex Map - J 60° Hex Map - W 240° 3 6
7 W → S Hex Map - W 60° Hex Map - S 240° 5 7
8 H → Sand Hex Map - H 60° Tavern - Sand 240° 6 10
9 S → Jungle Hex Map - S 30° Ending - Jungle 240° 3 7


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