Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/1/2025 2:14:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0786b831cc964e3b8bcad928e42e515d

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 364
Difficulty: Very Difficult
Map Difficulty Score: 280.6

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number C Rubble Blockade 6 K Jungle Blockade 1 Q H M Jungle Blockade 5 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 364 223 107
48%
38
17%
12
5%
4
2%
38
17%
4
2%
20
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - C (409, 389) 120° (2x) 41.0
4 Blockade - Jungle Blockade 1 (406, 407) 180° (3x) on top -
5 Hex Map - K (274, 932) 120° (2x) 62.0
6 16 Space Strip - Q (432, 1437) 240° (4x) 300° 26.0
7 Hex Map - H (96, 1862) 60° (1x) 240° 59.0
8 Blockade - Jungle Blockade 5 (62, 1366) 60° (1x) on top -
9 Hex Map - M (-313, 1473) 180° (3x) 180° 91.0
10 16 Space Strip - O (-614, 967) 300° (5x) 210° 38.0
11 Ending - Water (-774, 681) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 60° Hex Map - C 240° 5 6
2 C → K Hex Map - C Hex Map - K 180° 5 8
3 K → Q Hex Map - K 16 Space Strip - Q 180° 1 3
4 Q → H 16 Space Strip - Q 300° Hex Map - H 120° 3 8
5 H → M Hex Map - H 240° Hex Map - M 60° 4 8
6 M → I Hex Map - M 180° Hex Map - I 5 6
7 M → O Hex Map - M 180° 16 Space Strip - O 1 2
8 O → Water 16 Space Strip - O 210° Ending - Water 60° 3 7


Generated with v6.10.4