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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2025 7:28:26 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=07e34590f6e14870aeda9231ec0d9f5a

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 458
Difficulty: Very Difficult
Map Difficulty Score: 239.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number X E V S Q L H Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
9 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 458 281 122
43%
61
22%
9
3%
7
2%
41
15%
8
3%
14
5%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (502, -234) 300° (5x) 180°, 60° 69.0
3 Hex Map - E (546, -777) 300° (5x) 120° 70.0
4 Hex Map - V (1002, -1089) 300° (5x) 180° 73.0
5 Hex Map - S (1046, -1632) 60° (1x) 180° 55.0
6 16 Space Strip - Q (1136, -2022) 0° (0x) 180° 26.0
7 Hex Map - L (1135, -2412) 0° (0x) 240° 69.0
8 Hex Map - H (680, -2723) 240° (4x) 210° 59.0
9 Ending - Jungle (495, -3045) 210° (4x) - -
10 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 11
2 X → E Hex Map - X 180° Hex Map - E 7 13
3 E → V Hex Map - E 120° Hex Map - V 300° 3 6
4 V → S Hex Map - V 180° Hex Map - S 6 9
5 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 7
6 S → Q Hex Map - S 180° 16 Space Strip - Q 7 9
7 Q → L 16 Space Strip - Q 180° Hex Map - L 8 14
8 L → H Hex Map - L 240° Hex Map - H 60° 7 14
9 H → Jungle Hex Map - H 210° Ending - Jungle 60° 3 8


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