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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/6/2026 1:48:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=085de85d18034f599a8d18b5e9d6d2f7

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 439
Difficulty: Moderate
Map Difficulty Score: 150.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number N F J C K O Q H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 439 294 127
43%
58
20%
7
2%
5
2%
58
20%
6
2%
33
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - N (501, 233) 300° (5x) 60° 49.0
3 Hex Map - F (1048, 388) 180° (3x) 120° 69.0
4 Hex Map - J (1504, 76) 0° (0x) 60° 58.0
5 Hex Map - C (2051, 231) 240° (4x) 41.0
6 Hex Map - K (2098, 774) 240° (4x) 300° 62.0
7 16 Space Strip - O (1710, 892) 120° (2x) 300° 38.0
8 16 Space Strip - Q (1390, 812) 120° (2x) 300° 26.0
9 Hex Map - H (1005, 928) 180° (3x) 270° 59.0
10 Ending - Jungle (635, 928) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 60° Hex Map - N 240° 7 8
2 N → F Hex Map - N 60° Hex Map - F 240° 5 6
3 F → J Hex Map - F 120° Hex Map - J 300° 7 9
4 J → C Hex Map - J 60° Hex Map - C 240° 5 7
5 C → K Hex Map - C Hex Map - K 180° 7 9
6 K → O Hex Map - K 300° 16 Space Strip - O 120° 7 13
7 O → Q 16 Space Strip - O 300° 16 Space Strip - Q 120° 5 7
8 Q → H 16 Space Strip - Q 300° Hex Map - H 120° 7 14
9 H → Jungle Hex Map - H 270° Ending - Jungle 120° 3 8


Generated with v11.2.8