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Setup for 2 Player a Game of Quest for El Dorado

Generated on 11/4/2025 2:11:26 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=08fa8ced10aa4d2da1701fcd1a9a70f3

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 424
Difficulty: Easy
Map Difficulty Score: 105.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number G Jungle Blockade 1 M Sand Blockade 2 C Water Blockade 4 I Rubble Blockade 3 R E Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 424 245 110
45%
31
13%
23
9%
6
2%
45
18%
6
2%
24
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (391, -150) 240° (4x) on top -
3 Hex Map - G (501, 233) 60° (1x) 60° 69.0
4 Blockade - Sand Blockade 2 (846, 161) 240° (4x) on top -
5 Hex Map - M (956, 544) 240° (4x) 60° 91.0
6 Blockade - Water Blockade 4 (1347, 394) 240° (4x) on top -
7 Hex Map - C (1457, 777) 300° (5x) 41.0
8 Blockade - Rubble Blockade 3 (1545, 795) 180° (3x) on top -
9 Hex Map - I (1413, 1320) 0° (0x) 79.0
10 16 Space Strip - R (1505, 1710) 180° (3x) 33.0
11 Hex Map - E (1504, 2098) 180° (3x) 30° 70.0
12 Ending - Jungle (1689, 2420) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 60° Hex Map - G 240° 7 8
2 G → M Hex Map - G 60° Hex Map - M 240° 7 8
3 M → C Hex Map - M 60° Hex Map - C 240° 7 8
4 C → I Hex Map - C Hex Map - I 180° 7 10
5 I → R Hex Map - I 16 Space Strip - R 180° 5 7
6 R → E 16 Space Strip - R Hex Map - E 180° 6 8
7 E → Jungle Hex Map - E 30° Ending - Jungle 240° 2 4


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