Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/16/2026 1:14:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=091f0dcaa12248438a6ee57f66370013

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 483
Difficulty: Very Difficult
Map Difficulty Score: 395.0

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number E Jungle Blockade 5 K Rubble Blockade 6 C Rubble Blockade 3 I Jungle Blockade 1 P M H Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - C 0° (0x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
14 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 483 283 131
46%
56
20%
18
6%
6
2%
41
14%
6
2%
25
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - E (455, 311) 0° (0x) 120° 71.0
4 Blockade - Rubble Blockade 6 (888, 52) 300° (5x) on top -
5 Hex Map - K (1003, 155) 0° (0x) 60° 62.0
6 Blockade - Rubble Blockade 3 (1210, 317) 240° (4x) on top -
7 Hex Map - C (1320, 700) 0° (0x) 120° 42.0
8 Blockade - Jungle Blockade 1 (1523, 51) 300° (5x) on top -
9 Hex Map - I (1638, 154) 60° (1x) 120° 80.0
10 16 Space Strip - P (2228, 154) 180° (3x) 60° 26.0
11 Hex Map - M (2637, 464) 0° (0x) 92.0
12 Blockade - Water Blockade 4 (2634, 482) 180° (3x) on top -
13 Hex Map - H (2502, 1007) 60° (1x) 30° 60.0
14 Ending - Water (2687, 1329) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 5 6
2 E → R Hex Map - E 120° 16 Space Strip - R 300° 3 4
3 E → K Hex Map - E 120° Hex Map - K 300° 5 7
4 K → C Hex Map - K 60° Hex Map - C 240° 1 2
5 C → I Hex Map - C 120° Hex Map - I 300° 1 2
6 I → P Hex Map - I 120° 16 Space Strip - P 300° 1 2
7 P → M 16 Space Strip - P 60° Hex Map - M 240° 3 4
8 M → H Hex Map - M Hex Map - H 180° 5 8
9 H → Water Hex Map - H 30° Ending - Water 240° 3 8


Generated with v8.1.8