Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2025 5:54:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0980dbc157504fea8d93bea77624b313

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 40 cave tokens in stacks of 4
Map Traverse Score: 644
Difficulty: Very Difficult
Map Difficulty Score: 740.9

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 10 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number X Rubble Blockade 6 E Rubble Blockade 3 V Jungle Blockade 5 T Water Blockade 4 L Sand Blockade 2 N Jungle Blockade 1 P C J G Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
16 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
17 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
18 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 644 398 146
37%
92
23%
16
4%
10
3%
68
17%
10
3%
32
8%
21
5%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 6 (483, -306) 240° (4x) on top -
3 Hex Map - X (593, 77) 180° (3x) 0°, 120° 69.0
4 Blockade - Rubble Blockade 3 (954, 95) 180° (3x) on top -
5 Hex Map - E (822, 620) 240° (4x) 300° 70.0
6 Blockade - Jungle Blockade 5 (837, 701) 120° (2x) on top -
7 Hex Map - V (458, 1088) 300° (5x) 240° 73.0
8 Blockade - Water Blockade 4 (378, 670) 60° (1x) on top -
9 Hex Map - T (3, 777) 240° (4x) 240° 75.0
10 Blockade - Sand Blockade 2 (-215, 593) 60° (1x) on top -
11 Hex Map - L (-590, 700) 60° (1x) 300° 69.0
12 Blockade - Jungle Blockade 1 (-621, 703) 120° (2x) on top -
13 Hex Map - N (-1000, 1090) 120° (2x) 49.0
14 16 Space Strip - P (-1090, 1480) 0° (0x) 26.0
15 Hex Map - C (-1000, 1868) 0° (0x) 300° 41.0
16 Hex Map - J (-1318, 2414) 240° (4x) 58.0
17 Hex Map - G (-1180, 2957) 0° (0x) 30° 69.0
18 Ending - Water (-995, 3279) 30° (1x) - -
19 Tavern - Sand (893, -101) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 60° 16 Space Strip - R 240° 3 4
2 B → X Starting - B 60° Hex Map - X 240° 3 4
3 X → E Hex Map - X Hex Map - E 180° 3 7
4 E → V Hex Map - E 300° Hex Map - V 120° 3 6
5 V → T Hex Map - V 240° Hex Map - T 60° 5 7
6 X → Sand Hex Map - X 120° Tavern - Sand 300° 6 9
7 T → L Hex Map - T 240° Hex Map - L 60° 3 6
8 L → N Hex Map - L 300° Hex Map - N 120° 5 8
9 N → P Hex Map - N 16 Space Strip - P 180° 7 12
10 P → C 16 Space Strip - P Hex Map - C 180° 7 12
11 C → J Hex Map - C 300° Hex Map - J 120° 1 2
12 J → G Hex Map - J Hex Map - G 180° 5 7
13 G → Water Hex Map - G 30° Ending - Water 240° 3 6


Generated with v6.10.6