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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2025 5:50:23 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0a9231ecb6b648a99516f811fd316331

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 487
Difficulty: Very Difficult
Map Difficulty Score: 255.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number E W V Q S K M Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
6 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 487 281 128
46%
57
20%
18
6%
6
2%
29
10%
7
2%
18
6%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - E (501, 233) 60° (1x) 120°, 60° 70.0
3 Hex Map - W (1003, -1) 300° (5x) 180° 73.0
4 Hex Map - V (1047, -544) 180° (3x) 120° 73.0
5 16 Space Strip - Q (1477, -582) 300° (5x) 120° 26.0
6 Hex Map - S (1769, -859) 120° (2x) 60° 55.0
7 Hex Map - K (2224, -548) 240° (4x) 60° 62.0
8 Hex Map - M (2725, -315) 60° (1x) 90° 91.0
9 Ending - Water (3095, -315) 90° (2x) - -
10 Tavern - Rubble (801, 411) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 5 6
2 E → W Hex Map - E 120° Hex Map - W 300° 5 7
3 W → V Hex Map - W 180° Hex Map - V 7 11
4 V → Q Hex Map - V 120° 16 Space Strip - Q 300° 3 5
5 Q → S 16 Space Strip - Q 120° Hex Map - S 300° 7 11
6 S → K Hex Map - S 60° Hex Map - K 240° 7 11
7 K → M Hex Map - K 60° Hex Map - M 240° 7 10
8 E → Rubble Hex Map - E 60° Tavern - Rubble 240° 6 7
9 M → Water Hex Map - M 90° Ending - Water 300° 3 9


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