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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/30/2026 10:47:52 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0b2c66671b9643408c4e950c2ea53229

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 457
Difficulty: Difficult
Map Difficulty Score: 193.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number W T U M J C Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
7 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 457 265 82
31%
54
20%
20
8%
8
3%
48
18%
4
2%
25
9%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - W (456, -312) 0° (0x) 60°, 180° 73.0
3 Hex Map - T (957, -79) 240° (4x) 60° 75.0
4 Hex Map - U (1412, 232) 120° (2x) 60° 77.0
5 Hex Map - M (1913, 465) 120° (2x) 91.0
6 Hex Map - J (1869, 1008) 60° (1x) 60° 58.0
7 Hex Map - C (2370, 1241) 0° (0x) 30° 41.0
8 Ending - Water (2555, 1563) 30° (1x) - -
9 Tavern - Rubble (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 5 7
2 W → T Hex Map - W 60° Hex Map - T 240° 7 10
3 T → U Hex Map - T 60° Hex Map - U 240° 5 7
4 U → M Hex Map - U 60° Hex Map - M 240° 6 9
5 W → Rubble Hex Map - W 180° Tavern - Rubble 5 6
6 M → J Hex Map - M Hex Map - J 180° 4 6
7 J → C Hex Map - J 60° Hex Map - C 240° 7 8
8 C → Water Hex Map - C 30° Ending - Water 240° 3 6


Generated with v11.2.6