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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/20/2026 6:23:43 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0b7b7c502da04da8b5d55e1ac9009c17

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 401
Difficulty: Difficult
Map Difficulty Score: 195.7

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number H Jungle Blockade 5 I Water Blockade 4 O M K Jungle Blockade 1 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 401 223 118
53%
33
15%
17
8%
4
2%
35
16%
5
2%
11
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - H (410, -390) 240° (4x) 120° 59.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - I (958, -546) 240° (4x) 79.0
6 16 Space Strip - O (1159, -38) 300° (5x) 60° 38.0
7 Hex Map - M (1503, 387) 120° (2x) 91.0
8 Blockade - Jungle Blockade 1 (1500, 405) 180° (3x) on top -
9 Hex Map - K (1368, 930) 120° (2x) 62.0
10 16 Space Strip - Q (1551, 1320) 0° (0x) 330° 26.0
11 Ending - Water (1315, 1485) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 120° Hex Map - H 300° 5 8
2 H → I Hex Map - H 120° Hex Map - I 300° 5 7
3 I → O Hex Map - I 16 Space Strip - O 180° 3 4
4 O → M 16 Space Strip - O 60° Hex Map - M 240° 1 2
5 M → K Hex Map - M Hex Map - K 180° 4 7
6 K → Q Hex Map - K 16 Space Strip - Q 180° 5 11
7 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 6


Generated with v11.2.9