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Setup for 2 Player a Game of Quest for El Dorado

Generated on 10/27/2025 2:19:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0c1a0e8dd43d418fad9d2cafa342a9ad

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 397
Difficulty: Difficult
Map Difficulty Score: 203.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number Q K J Water Blockade 4 E Rubble Blockade 6 H Jungle Blockade 5 P N Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 397 260 120
46%
55
21%
6
2%
4
2%
47
18%
5
2%
23
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - Q (544, -78) 0° (0x) 60° 26.0
3 Hex Map - K (953, 232) 180° (3x) 60° 62.0
4 Blockade - Water Blockade 4 (1390, 4) 240° (4x) on top -
5 Hex Map - J (1500, 387) 180° (3x) 60° 58.0
6 Blockade - Rubble Blockade 6 (1937, 159) 240° (4x) on top -
7 Hex Map - E (2047, 542) 300° (5x) 70.0
8 Blockade - Jungle Blockade 5 (2317, 560) 180° (3x) on top -
9 Hex Map - H (2185, 1085) 240° (4x) 60° 59.0
10 16 Space Strip - P (2729, 1168) 0° (0x) 60° 26.0
11 Hex Map - N (3276, 1244) 0° (0x) 90° 49.0
12 Ending - Water (3646, 1244) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 3 5
2 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 3 8
3 K → J Hex Map - K 60° Hex Map - J 240° 5 10
4 J → E Hex Map - J 60° Hex Map - E 240° 5 6
5 E → H Hex Map - E Hex Map - H 180° 5 7
6 H → P Hex Map - H 60° 16 Space Strip - P 240° 3 5
7 P → N 16 Space Strip - P 60° Hex Map - N 240° 3 6
8 N → Water Hex Map - N 90° Ending - Water 300° 3 6


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