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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/10/2026 12:18:27 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0ce395f8ce2c41578310cfbb421040ad

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 461
Difficulty: Very Difficult
Map Difficulty Score: 462.0

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - White Player Number D Rubble Blockade 3 P G E Jungle Blockade 1 J Jungle Blockade 5 M Water Blockade 4 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 461 261 112
43%
50
19%
20
8%
6
2%
40
15%
5
2%
28
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 3 (437, -228) 240° (4x) on top -
3 Hex Map - D (547, 155) 60° (1x) 69.0
4 16 Space Strip - P (705, 660) 240° (4x) 26.0
5 Hex Map - G (506, 1163) 120° (2x) 300° 70.0
6 Blockade - Jungle Blockade 1 (337, 932) 120° (2x) on top -
7 Hex Map - E (-42, 1319) 240° (4x) 300° 71.0
8 Blockade - Jungle Blockade 5 (-211, 1088) 120° (2x) on top -
9 Hex Map - J (-590, 1475) 180° (3x) 59.0
10 Blockade - Water Blockade 4 (-593, 1493) 180° (3x) on top -
11 Hex Map - M (-725, 2018) 60° (1x) 300° 92.0
12 16 Space Strip - Q (-1269, 2096) 180° (3x) 270° 26.0
13 Ending - Water (-1596, 2096) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 5 6
2 D → P Hex Map - D 16 Space Strip - P 180° 1 5
3 P → G 16 Space Strip - P Hex Map - G 180° 3 4
4 G → E Hex Map - G 300° Hex Map - E 120° 3 4
5 E → J Hex Map - E 300° Hex Map - J 120° 5 6
6 J → M Hex Map - J Hex Map - M 180° 3 5
7 M → Q Hex Map - M 300° 16 Space Strip - Q 120° 3 5
8 Q → Water 16 Space Strip - Q 270° Ending - Water 120° 3 10


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