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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/12/2026 10:28:57 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0e6a4f34ac95411db43dd5a8020157a9

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 424
Difficulty: Very Difficult
Map Difficulty Score: 242.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number L Sand Blockade 2 C Rubble Blockade 3 M Rubble Blockade 6 E Water Blockade 4 P I Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 120° (2x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - C 240° (4x) 42 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
12 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 424 245 114
47%
46
19%
19
8%
6
2%
28
11%
7
3%
25
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Sand Blockade 2 (295, -493) 300° (5x) on top -
3 Hex Map - L (410, -390) 120° (2x) 180° 70.0
4 Blockade - Rubble Blockade 3 (768, -908) 0° (0x) on top -
5 Hex Map - C (636, -933) 240° (4x) 240° 42.0
6 Blockade - Rubble Blockade 6 (648, -1507) 60° (1x) on top -
7 Hex Map - M (273, -1400) 240° (4x) 240° 92.0
8 Blockade - Water Blockade 4 (147, -1740) 60° (1x) on top -
9 Hex Map - E (-228, -1633) 300° (5x) 240° 71.0
10 16 Space Strip - P (-713, -1827) 120° (2x) 180° 26.0
11 Hex Map - I (-1014, -2338) 60° (1x) 150° 80.0
12 Ending - Jungle (-829, -2660) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 5 8
2 L → C Hex Map - L 180° Hex Map - C 3 6
3 C → M Hex Map - C 240° Hex Map - M 60° 3 4
4 M → E Hex Map - M 240° Hex Map - E 60° 7 8
5 E → P Hex Map - E 240° 16 Space Strip - P 60° 3 6
6 P → I 16 Space Strip - P 180° Hex Map - I 1 2
7 I → Jungle Hex Map - I 150° Ending - Jungle 2 4


Generated with v8.1.8