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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/18/2025 11:34:11 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0e747c84a85740cdbabf10ad1eee3388

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 532
Difficulty: Difficult
Map Difficulty Score: 199.7

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number W V T H O C F K Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
5 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 532 318 115
36%
75
24%
16
5%
8
3%
49
15%
7
2%
25
8%
21
7%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - W (502, -234) 120° (2x) 180°, 60° 73.0
3 Hex Map - V (546, -777) 180° (3x) 180° 73.0
4 Hex Map - T (590, -1320) 0° (0x) 240° 75.0
5 Hex Map - H (89, -1553) 300° (5x) 180° 59.0
6 16 Space Strip - O (88, -1943) 0° (0x) 180° 38.0
7 Hex Map - C (87, -2333) 180° (3x) 120° 41.0
8 Hex Map - F (589, -2567) 240° (4x) 60° 69.0
9 Hex Map - K (1090, -2334) 240° (4x) 30° 62.0
10 Ending - Water (1275, -2012) 30° (1x) - -
11 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 5 6
2 W → V Hex Map - W 180° Hex Map - V 7 13
3 V → T Hex Map - V 180° Hex Map - T 5 8
4 T → H Hex Map - T 240° Hex Map - H 60° 7 11
5 W → Rubble Hex Map - W 60° Tavern - Rubble 240° 5 7
6 H → O Hex Map - H 180° 16 Space Strip - O 8 15
7 O → C 16 Space Strip - O 180° Hex Map - C 8 10
8 C → F Hex Map - C 120° Hex Map - F 300° 7 8
9 F → K Hex Map - F 60° Hex Map - K 240° 7 12
10 K → Water Hex Map - K 30° Ending - Water 240° 3 7


Generated with v6.10.4