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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/2/2026 2:48:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0f1c78427fe344bdaa12f01320d65840

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 395
Difficulty: Moderate
Map Difficulty Score: 149.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number M Jungle Blockade 5 I Water Blockade 4 C Rubble Blockade 3 H Rubble Blockade 6 E Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 395 230 96
42%
43
19%
18
8%
6
3%
40
17%
4
2%
23
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 5 (433, -259) 300° (5x) on top -
3 Hex Map - M (548, -156) 180° (3x) 180° 92.0
4 Blockade - Water Blockade 4 (542, -674) 0° (0x) on top -
5 Hex Map - I (410, -699) 60° (1x) 180° 80.0
6 Blockade - Rubble Blockade 3 (404, -1217) 0° (0x) on top -
7 Hex Map - C (272, -1242) 120° (2x) 240° 42.0
8 Blockade - Rubble Blockade 6 (238, -1738) 60° (1x) on top -
9 Hex Map - H (-137, -1631) 120° (2x) 180° 60.0
10 Blockade - Jungle Blockade 1 (-143, -2149) 0° (0x) on top -
11 Hex Map - E (-275, -2174) 0° (0x) 150° 71.0
12 Ending - Water (-90, -2496) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 3 4
2 M → I Hex Map - M 180° Hex Map - I 0° 5 6
3 I → C Hex Map - I 180° Hex Map - C 0° 5 6
4 C → H Hex Map - C 240° Hex Map - H 60° 5 9
5 H → E Hex Map - H 180° Hex Map - E 0° 5 8
6 E → Water Hex Map - E 150° Ending - Water 0° 3 6


Generated with v11.2.9