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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/28/2025 5:51:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0f49ac1a33d844679822c7c9d4ea2118

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 460
Difficulty: Difficult
Map Difficulty Score: 216.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number X S U E D I Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
7 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 460 265 115
43%
48
18%
17
6%
7
3%
44
17%
5
2%
9
3%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - X (501, 233) 300° (5x) 0°, 120° 69.0
3 Hex Map - S (548, 776) 60° (1x) 60° 55.0
4 Hex Map - U (1049, 1009) 300° (5x) 60° 77.0
5 Hex Map - E (1550, 1242) 0° (0x) 60° 70.0
6 Hex Map - D (2051, 1475) 240° (4x) 120° 68.0
7 Hex Map - I (2553, 1241) 300° (5x) 150° 79.0
8 Ending - Jungle (2738, 919) 150° (3x) - -
9 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 60° Hex Map - X 240° 7 10
2 X → S Hex Map - X Hex Map - S 180° 7 11
3 S → U Hex Map - S 60° Hex Map - U 240° 7 11
4 U → E Hex Map - U 60° Hex Map - E 240° 5 7
5 X → Sand Hex Map - X 120° Tavern - Sand 300° 6 12
6 E → D Hex Map - E 60° Hex Map - D 240° 5 10
7 D → I Hex Map - D 120° Hex Map - I 300° 7 9
8 I → Jungle Hex Map - I 150° Ending - Jungle 3 9


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