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Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/20/2025 5:33:26 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=103119bb9fba4d118c19a53b6e8b3e2c

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 515
Difficulty: Very Difficult
Map Difficulty Score: 656.0

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number Q K I Rubble Blockade 6 O H E Rubble Blockade 3 C Jungle Blockade 5 M Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 515 298 139
47%
50
17%
20
7%
6
2%
47
16%
6
2%
30
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 16 Space Strip - Q (522, 118) 120° (2x) 120° 26.0
3 Hex Map - K (860, -81) 240° (4x) 120° 62.0
4 Blockade - Rubble Blockade 6 (1247, -418) 300° (5x) on top -
5 Hex Map - I (1362, -315) 60° (1x) 60° 80.0
6 16 Space Strip - O (1700, 115) 120° (2x) 60° 38.0
7 Hex Map - H (2228, 228) 240° (4x) 60° 60.0
8 Blockade - Rubble Blockade 3 (2665, 0) 240° (4x) on top -
9 Hex Map - E (2775, 383) 240° (4x) 71.0
10 Blockade - Jungle Blockade 5 (2590, 401) 180° (3x) on top -
11 Hex Map - C (2458, 926) 300° (5x) 300° 42.0
12 Blockade - Water Blockade 4 (2473, 1007) 120° (2x) on top -
13 Hex Map - M (2094, 1394) 300° (5x) 330° 92.0
14 Ending - Water (1909, 1716) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 120° 16 Space Strip - Q 300° 1 3
2 Q → K 16 Space Strip - Q 120° Hex Map - K 300° 8 14
3 K → I Hex Map - K 120° Hex Map - I 300° 7 14
4 I → O Hex Map - I 60° 16 Space Strip - O 240° 3 4
5 O → H 16 Space Strip - O 60° Hex Map - H 240° 1 4
6 H → E Hex Map - H 60° Hex Map - E 240° 5 8
7 E → C Hex Map - E Hex Map - C 180° 1 2
8 C → M Hex Map - C 300° Hex Map - M 120° 3 4
9 M → Water Hex Map - M 330° Ending - Water 180° 3 9


Generated with v6.7.17