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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/12/2026 2:36:18 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=105d796bd5e44eff9f20aa0e85b78c97

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 358
Difficulty: Moderate
Map Difficulty Score: 140.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number T Water Blockade 4 X Rubble Blockade 6 L Rubble Blockade 3 U Jungle Blockade 1 P Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 358 211 86
41%
45
21%
9
4%
6
3%
27
13%
6
3%
7
3%
19
9%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (295, -493) 300° (5x) on top -
3 Hex Map - T (410, -390) 120° (2x) 60°, 180° 75.0
4 Blockade - Rubble Blockade 6 (847, -618) 240° (4x) on top -
5 Hex Map - X (957, -235) 300° (5x) 120° 69.0
6 Blockade - Rubble Blockade 3 (1390, -494) 300° (5x) on top -
7 Hex Map - L (1505, -391) 180° (3x) 120° 69.0
8 Blockade - Jungle Blockade 1 (1800, -884) 300° (5x) on top -
9 Hex Map - U (1915, -781) 180° (3x) 120° 77.0
10 16 Space Strip - P (2321, -1093) 180° (3x) 150° 26.0
11 Ending - Water (2556, -1258) 150° (3x) - -
12 Tavern - Rubble (410, -740) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 5 6
2 T → X Hex Map - T 60° Hex Map - X 240° 5 8
3 X → L Hex Map - X 120° Hex Map - L 300° 5 10
4 L → U Hex Map - L 120° Hex Map - U 300° 5 8
5 U → P Hex Map - U 120° 16 Space Strip - P 300° 3 5
6 T → Rubble Hex Map - T 180° Tavern - Rubble 4 7
7 P → Water 16 Space Strip - P 150° Ending - Water 3 11


Generated with v11.2.8